mizzkey/packages/frontend/src/components/MkNotifyButton.vue
2023-09-29 23:18:18 +09:00

368 lines
11 KiB
Vue

<!--
SPDX-FileCopyrightText: syuilo and other misskey contributors
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<button
class="_button"
:class="[$style.root,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'
,}]" v-if="isFollowing"
@click="onClick"
>
<span v-if="props.user.notify === 'none'" :class="[{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }] "><i class="ti ti-bell"></i></span>
<span v-else-if="props.user.notify === 'normal'" :class="[{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"><i class="ti ti-bell-off"></i></span>
</button>
</template>
<script lang="ts" setup>
import {computed, onBeforeUnmount, onMounted, ref, watch} from 'vue';
import * as Misskey from 'misskey-js';
import * as os from '@/os.js';
import {useStream} from '@/stream.js';
import {defaultStore} from "@/store.js";
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
const props = withDefaults(defineProps<{
user: Misskey.entities.UserDetailed,
full?: boolean,
large?: boolean,
}>(), {
full: false,
large: false,
});
let isFollowing = $ref(props.user.isFollowing);
let notify = $ref(props.user.notify);
const connection = useStream().useChannel('main');
if (props.user.isFollowing == null) {
os.api('users/show', {
userId: props.user.id,
}).then(onFollowChange);
}
if (props.user.notify == null) {
os.api('users/show', {
userId: props.user.id,
}).then(onNotifyChange);
}
function onFollowChange(user: Misskey.entities.UserDetailed) {
if (user.id === props.user.id) {
isFollowing = user.isFollowing;
}
}
function onNotifyChange(user: Misskey.entities.UserDetailed) {
if (user.id === props.user.id) {
notify = user.notify;
console.log(props.user.notify)
}
}
async function onClick() {
try {
await os.apiWithDialog('following/update', {
userId: props.user.id,
notify: props.user.notify === 'normal' ? 'none' : 'normal',
}).then(() => {
props.user.notify = props.user.notify === 'normal' ? 'none' : 'normal';
});
}finally {
}
}
onMounted(() => {
connection.on('follow', onFollowChange);
connection.on('unfollow', onFollowChange);
});
onBeforeUnmount(() => {
connection.dispose();
});
</script>
<style lang="scss" module>
.root {
position: relative;
display: inline-block;
font-weight: bold;
color: var(--fgOnWhite);
border: solid 1px var(--accent);
padding: 0;
height: 31px;
font-size: 16px;
border-radius: 32px;
background: #fff;
vertical-align: bottom;
&.gamingDark {
color: black !important;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
-moz-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
border: solid 1px black;
}
&.gamingLight {
color: white !important;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
border: solid 1px white;
}
&.full {
padding: 0 8px 0 12px;
font-size: 14px;
&.gamingDark {
color: black;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
-moz-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
}
&.gamingLight {
color: white;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
}
}
&.large {
font-size: 16px;
height: 38px;
padding: 0 12px 0 16px;
}
&:not(.full) {
width: 31px;
}
&:focus-visible {
&:after {
content: "";
pointer-events: none;
position: absolute;
top: -5px;
right: -5px;
bottom: -5px;
left: -5px;
border: 2px solid var(--focus);
border-radius: 32px;
}
}
&:hover {
//background: mix($primary, #fff, 20);
}
&:active {
//background: mix($primary, #fff, 40);
}
&.active {
color: var(--fgOnAccent);
background: var(--accent);
&:hover {
background: var(--accentLighten);
border-color: var(--accentLighten);
}
&:active {
background: var(--accentDarken);
border-color: var(--accentDarken);
}
&.gamingDark:hover {
color: black;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
-moz-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
border: solid 1px white;
}
&.gamingDark:active {
color: black;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
-moz-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
border: solid 1px white;
}
&.gamingLight:hover {
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
border: solid 1px white;
}
&.gamingLight:active {
color: white;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
border: solid 1px white;
}
&.gamingDark {
-webkit-text-fill-color: unset !important;
color: black;
border: solid 1px white;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
-moz-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
}
&.gamingLight {
-webkit-text-fill-color: unset !important;
color: white;
border: solid 1px white;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
}
}
}
.gamingDark {
color: black;
}
.gamingLight {
color: white;
}
@-webkit-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-webkit-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
</style>