0d7f9308cc
* (fix) ゲームが正常に終了するように * (enhance) 効果音の音量を設定可能に * (add) store * (add) スクショにロゴの透かしを入れる * Update packages/frontend/src/pages/drop-and-fusion.vue Co-authored-by: まっちゃとーにゅ <17376330+u1-liquid@users.noreply.github.com> * tweak * tweak * tweak * tweak * Update drop-and-fusion.vue * tweak * tweak --------- Co-authored-by: syuilo <Syuilotan@yahoo.co.jp> Co-authored-by: まっちゃとーにゅ <17376330+u1-liquid@users.noreply.github.com>
237 lines
5.5 KiB
TypeScript
237 lines
5.5 KiB
TypeScript
/*
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* SPDX-FileCopyrightText: syuilo and other misskey contributors
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import type { SoundStore } from '@/store.js';
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import { defaultStore } from '@/store.js';
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let ctx: AudioContext;
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const cache = new Map<string, AudioBuffer>();
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let canPlay = true;
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export const soundsTypes = [
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// 音声なし
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null,
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// ドライブの音声
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'_driveFile_',
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// プリインストール
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'syuilo/n-aec',
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'syuilo/n-aec-4va',
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'syuilo/n-aec-4vb',
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'syuilo/n-aec-8va',
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'syuilo/n-aec-8vb',
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'syuilo/n-cea',
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'syuilo/n-cea-4va',
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'syuilo/n-cea-4vb',
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'syuilo/n-cea-8va',
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'syuilo/n-cea-8vb',
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'syuilo/n-eca',
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'syuilo/n-eca-4va',
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'syuilo/n-eca-4vb',
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'syuilo/n-eca-8va',
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'syuilo/n-eca-8vb',
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'syuilo/n-ea',
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'syuilo/n-ea-4va',
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'syuilo/n-ea-4vb',
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'syuilo/n-ea-8va',
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'syuilo/n-ea-8vb',
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'syuilo/n-ea-harmony',
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'syuilo/up',
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'syuilo/down',
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'syuilo/pope1',
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'syuilo/pope2',
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'syuilo/waon',
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'syuilo/popo',
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'syuilo/triple',
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'syuilo/bubble1',
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'syuilo/bubble2',
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'syuilo/poi1',
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'syuilo/poi2',
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'syuilo/pirori',
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'syuilo/pirori-wet',
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'syuilo/pirori-square-wet',
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'syuilo/square-pico',
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'syuilo/reverved',
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'syuilo/ryukyu',
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'syuilo/kick',
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'syuilo/snare',
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'syuilo/queue-jammed',
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'aisha/1',
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'aisha/2',
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'aisha/3',
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'noizenecio/kick_gaba1',
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'noizenecio/kick_gaba2',
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'noizenecio/kick_gaba3',
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'noizenecio/kick_gaba4',
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'noizenecio/kick_gaba5',
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'noizenecio/kick_gaba6',
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'noizenecio/kick_gaba7',
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] as const;
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export const operationTypes = [
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'noteMy',
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'note',
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'antenna',
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'channel',
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'notification',
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'reaction',
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] as const;
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/** サウンドの種類 */
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export type SoundType = typeof soundsTypes[number];
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/** スプライトの種類 */
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export type OperationType = typeof operationTypes[number];
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/**
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* 音声を読み込む
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* @param url url
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* @param options `useCache`: デフォルトは`true` 一度再生した音声はキャッシュする
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*/
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export async function loadAudio(url: string, options?: { useCache?: boolean; }) {
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if (_DEV_) console.log('loading audio. opts:', options);
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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if (ctx == null) {
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ctx = new AudioContext();
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}
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if (options?.useCache ?? true) {
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if (cache.has(url)) {
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if (_DEV_) console.log('use cache');
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return cache.get(url) as AudioBuffer;
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}
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}
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let response: Response;
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try {
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response = await fetch(url);
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} catch (err) {
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return;
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}
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const arrayBuffer = await response.arrayBuffer();
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const audioBuffer = await ctx.decodeAudioData(arrayBuffer);
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if (options?.useCache ?? true) {
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cache.set(url, audioBuffer);
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}
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return audioBuffer;
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}
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/**
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* 既定のスプライトを再生する
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* @param type スプライトの種類を指定
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*/
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export function playMisskeySfx(operationType: OperationType) {
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const sound = defaultStore.state[`sound_${operationType}`];
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if (_DEV_) console.log('play', operationType, sound);
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if (sound.type == null || !canPlay) return;
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canPlay = false;
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playMisskeySfxFile(sound).finally(() => {
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// ごく短時間に音が重複しないように
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setTimeout(() => {
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canPlay = true;
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}, 25);
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});
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}
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/**
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* サウンド設定形式で指定された音声を再生する
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* @param soundStore サウンド設定
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*/
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export async function playMisskeySfxFile(soundStore: SoundStore) {
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if (soundStore.type === null || (soundStore.type === '_driveFile_' && !soundStore.fileUrl)) {
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return;
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}
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const masterVolume = defaultStore.state.sound_masterVolume;
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if (isMute() || masterVolume === 0 || soundStore.volume === 0) {
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return;
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}
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const url = soundStore.type === '_driveFile_' ? soundStore.fileUrl : `/client-assets/sounds/${soundStore.type}.mp3`;
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const buffer = await loadAudio(url);
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if (!buffer) return;
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const volume = soundStore.volume * masterVolume;
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createSourceNode(buffer, { volume }).soundSource.start();
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}
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export async function playUrl(url: string, opts: {
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volume?: number;
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pan?: number;
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playbackRate?: number;
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}) {
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if (opts.volume === 0) {
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return;
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}
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const buffer = await loadAudio(url);
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if (!buffer) return;
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createSourceNode(buffer, opts).soundSource.start();
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}
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export function createSourceNode(buffer: AudioBuffer, opts: {
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volume?: number;
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pan?: number;
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playbackRate?: number;
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}): {
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soundSource: AudioBufferSourceNode;
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panNode: StereoPannerNode;
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gainNode: GainNode;
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} {
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const panNode = ctx.createStereoPanner();
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panNode.pan.value = opts.pan ?? 0;
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const gainNode = ctx.createGain();
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gainNode.gain.value = opts.volume ?? 1;
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const soundSource = ctx.createBufferSource();
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soundSource.buffer = buffer;
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soundSource.playbackRate.value = opts.playbackRate ?? 1;
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soundSource
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.connect(panNode)
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.connect(gainNode)
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.connect(ctx.destination);
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return { soundSource, panNode, gainNode };
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}
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/**
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* 音声の長さをミリ秒で取得する
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* @param file ファイルのURL(ドライブIDではない)
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*/
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export async function getSoundDuration(file: string): Promise<number> {
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const audioEl = document.createElement('audio');
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audioEl.src = file;
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return new Promise((resolve) => {
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const si = setInterval(() => {
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if (audioEl.readyState > 0) {
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resolve(audioEl.duration * 1000);
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clearInterval(si);
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audioEl.remove();
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}
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}, 100);
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});
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}
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/**
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* ミュートすべきかどうかを判断する
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*/
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export function isMute(): boolean {
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if (defaultStore.state.sound_notUseSound) {
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// サウンドを出力しない
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return true;
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}
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// noinspection RedundantIfStatementJS
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if (defaultStore.state.sound_useSoundOnlyWhenActive && document.visibilityState === 'hidden') {
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// ブラウザがアクティブな時のみサウンドを出力する
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return true;
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}
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return false;
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}
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