ref: gaming mode

This commit is contained in:
mattyatea 2023-10-24 21:13:30 +09:00
parent ccf1ab5564
commit ff2df67c57
19 changed files with 85 additions and 577 deletions

View file

@ -42,7 +42,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<span v-else><i class="ti ti-icons"></i></span>
</button>
<button v-click-anime class="_button" :class="$style.submit" :disabled="!canPost" data-cy-open-post-form-submit @click="post">
<div :class="[$style.submitInner ,{ [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]">
<div :class="[$style.submitInner ,{ [$style.gamingDark]: gamingType === 'dark',[$style.gamingLight]: gamingType === 'light' }]">
<template v-if="posted"></template>
<template v-else-if="posting"><MkEllipsis/></template>
<template v-else>{{ submitText }}</template>
@ -135,7 +135,7 @@ import MkRippleEffect from '@/components/MkRippleEffect.vue';
import { miLocalStorage } from '@/local-storage.js';
import { claimAchievement } from '@/scripts/achievements.js';
const modal = inject('modal');
let gaming = ref('');
let gamingType = computed(defaultStore.makeGetterSetter('gamingType'));
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));