ref: gaming mode
This commit is contained in:
parent
ccf1ab5564
commit
ff2df67c57
19 changed files with 85 additions and 577 deletions
|
|
@ -4,7 +4,7 @@ SPDX-License-Identifier: AGPL-3.0-only
|
|||
-->
|
||||
|
||||
<template>
|
||||
<MkA v-user-preview="canonical" :class="[$style.root, { [$style.isMe]: isMe && gaming === '' , [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]" :to="url" :style="{ background: bgCss }">
|
||||
<MkA v-user-preview="canonical" :class="[$style.root, { [$style.isMe]: isMe && gamingType === '' , [$style.gamingDark]: gamingType === 'dark',[$style.gamingLight]: gamingType === 'light' }]" :to="url" :style="{ background: bgCss }">
|
||||
<img :class="$style.icon" :src="avatarUrl" alt="">
|
||||
<span>
|
||||
<span>@{{ username }}</span>
|
||||
|
|
@ -21,37 +21,9 @@ import { host as localHost } from '@/config.js';
|
|||
import { $i } from '@/account.js';
|
||||
import { defaultStore } from '@/store.js';
|
||||
import { getStaticImageUrl } from '@/scripts/media-proxy.js';
|
||||
let gaming = ref('');
|
||||
|
||||
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
|
||||
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
const gamingType = computed(defaultStore.makeGetterSetter('gamingType'));
|
||||
|
||||
watch(darkMode, () => {
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
})
|
||||
|
||||
watch(gamingMode, () => {
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
})
|
||||
const props = defineProps<{
|
||||
username: string;
|
||||
host: string;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue