This commit is contained in:
syuilo 2024-01-30 11:27:08 +09:00
parent 547b74c9b2
commit d7337e5f81
3 changed files with 126 additions and 111 deletions

View file

@ -229,7 +229,7 @@ export class MasterGameEngine {
ronTile: this.state.hoTiles[callee].at(-1)!,
riichi: this.state.riichis[house],
}));
console.log('yakus', yakus);
console.log('yakus', house, yakus);
}
this.endKyoku();
@ -330,7 +330,7 @@ export class MasterGameEngine {
this.state.turn = null;
this.state.nextTurnAfterAsking = Utils.nextHouse(house);
return {
asking: true,
asking: true as const,
canRonHouses: canRonHouses,
canKanHouse: canKanHouse,
canPonHouse: canPonHouse,
@ -343,7 +343,7 @@ export class MasterGameEngine {
const tsumoTile = this.tsumo();
return {
asking: false,
asking: false as const,
tsumoTile: tsumoTile,
};
}
@ -371,93 +371,91 @@ export class MasterGameEngine {
}) {
if (this.state.ponAsking == null && this.state.ciiAsking == null && this.state.kanAsking == null && this.state.ronAsking == null) throw new Error();
const clearAsking = () => {
this.state.ponAsking = null;
this.state.ciiAsking = null;
this.state.kanAsking = null;
this.state.ronAsking = null;
};
const pon = this.state.ponAsking;
const cii = this.state.ciiAsking;
const kan = this.state.kanAsking;
const ron = this.state.ronAsking;
if (this.state.ronAsking != null && answers.ron.length > 0) {
const callers = this.state.ronAsking.callers;
const callee = this.state.ronAsking.callee;
this.state.ponAsking = null;
this.state.ciiAsking = null;
this.state.kanAsking = null;
this.state.ronAsking = null;
this.ron(answers.ron, this.state.ronAsking.callee);
if (ron != null && answers.ron.length > 0) {
this.ron(answers.ron, ron.callee);
return {
type: 'ronned',
callers,
callee,
type: 'ronned' as const,
callers: ron.callers,
callee: ron.callee,
turn: null,
};
}
} else if (kan != null && answers.kan) {
// 大明槓
// 大明槓
if (this.state.kanAsking != null && answers.kan) {
const caller = this.state.kanAsking.caller;
const callee = this.state.kanAsking.callee;
const tile = this.state.hoTiles[callee].pop()!;
this.state.huros[caller].push({ type: 'minkan', tile, from: callee });
const tile = this.state.hoTiles[kan.callee].pop()!;
this.state.huros[kan.caller].push({ type: 'minkan', tile, from: kan.callee });
const rinsyan = this.tsumo();
clearAsking();
this.state.turn = caller;
this.state.turn = kan.caller;
return {
type: 'kanned',
caller,
callee,
type: 'kanned' as const,
caller: kan.caller,
callee: kan.callee,
tile,
rinsyan,
turn: this.state.turn,
};
}
} else if (pon != null && answers.pon) {
const tile = this.state.hoTiles[pon.callee].pop()!;
this.state.handTiles[pon.caller].splice(this.state.handTiles[pon.caller].indexOf(tile), 1);
this.state.handTiles[pon.caller].splice(this.state.handTiles[pon.caller].indexOf(tile), 1);
this.state.huros[pon.caller].push({ type: 'pon', tile, from: pon.callee });
if (this.state.ponAsking != null && answers.pon) {
const caller = this.state.ponAsking.caller;
const callee = this.state.ponAsking.callee;
const tile = this.state.hoTiles[callee].pop()!;
this.state.handTiles[caller].splice(this.state.handTiles[caller].indexOf(tile), 1);
this.state.handTiles[caller].splice(this.state.handTiles[caller].indexOf(tile), 1);
this.state.huros[caller].push({ type: 'pon', tile, from: callee });
clearAsking();
this.state.turn = caller;
this.state.turn = pon.caller;
return {
type: 'ponned',
caller,
callee,
type: 'ponned' as const,
caller: pon.caller,
callee: pon.callee,
tile,
turn: this.state.turn,
};
}
} else if (cii != null && answers.cii) {
const tile = this.state.hoTiles[cii.callee].pop()!;
this.state.huros[cii.caller].push({ type: 'cii', tile, from: cii.callee });
if (this.state.ciiAsking != null && answers.cii) {
const caller = this.state.ciiAsking.caller;
const callee = this.state.ciiAsking.callee;
const tile = this.state.hoTiles[callee].pop()!;
this.state.huros[caller].push({ type: 'cii', tile, from: callee });
clearAsking();
this.state.turn = caller;
this.state.turn = cii.caller;
return {
type: 'ciied',
caller,
callee,
type: 'ciied' as const,
caller: cii.caller,
callee: cii.callee,
tile,
turn: this.state.turn,
};
} else if (this.state.tiles.length === 0) {
// 流局
this.state.turn = null;
this.state.nextTurnAfterAsking = null;
this.endKyoku();
return {
type: 'ryukyoku' as const,
};
} else {
this.state.turn = this.state.nextTurnAfterAsking!;
this.state.nextTurnAfterAsking = null;
const tile = this.tsumo();
return {
type: 'tsumo' as const,
house: this.state.turn,
tile,
turn: this.state.turn,
};
}
clearAsking();
this.state.turn = this.state.nextTurnAfterAsking;
this.state.nextTurnAfterAsking = null;
const tile = this.tsumo();
return {
type: 'tsumo',
house: this.state.turn,
tile,
};
}
public createPlayerState(index: 1 | 2 | 3 | 4): PlayerState {

View file

@ -151,7 +151,12 @@ export class PlayerGameEngine {
* @param callers
* @param callee
*/
public commit_ron(callers: House[], callee: House) {
public commit_ron(callers: House[], callee: House, handTiles: {
e: Tile[];
s: Tile[];
w: Tile[];
n: Tile[];
}) {
console.log('commit_ron', this.state.turn, callers, callee);
this.state.canRonSource = null;
@ -161,13 +166,13 @@ export class PlayerGameEngine {
for (const house of callers) {
const yakus = YAKU_DEFINITIONS.filter(yaku => yaku.calc({
house: house,
handTiles: this.state.handTiles[house],
handTiles: handTiles[house],
huros: this.state.huros[house],
tsumoTile: null,
ronTile: this.state.hoTiles[callee].at(-1)!,
riichi: this.state.riichis[house],
}));
console.log('yakus', yakus);
console.log('yakus', house, yakus);
}
}