wip
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@ -60,7 +60,7 @@ type Room = {
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type CallingAnswers = {
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pon: null | boolean;
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cii: null | false | [Mahjong.Tile, Mahjong.Tile, Mahjong.Tile];
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cii: null | false | 'x__' | '_x_' | '__x';
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kan: null | boolean;
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ron: {
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e: null | boolean;
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@ -594,7 +594,7 @@ export class MahjongService implements OnApplicationShutdown, OnModuleInit {
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}
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@bindThis
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public async commit_cii(roomId: MiMahjongGame['id'], user: MiUser, tiles: [Mahjong.Tile, Mahjong.Tile, Mahjong.Tile]) {
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public async commit_cii(roomId: MiMahjongGame['id'], user: MiUser, pattern: 'x__' | '_x_' | '__x') {
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const room = await this.getRoom(roomId);
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if (room == null) return;
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if (room.gameState == null) return;
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@ -605,7 +605,7 @@ export class MahjongService implements OnApplicationShutdown, OnModuleInit {
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const current = await this.redisClient.get(`mahjong:gameCallingAsking:${room.id}`);
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if (current == null) throw new Error('no asking found');
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const currentAnswers = JSON.parse(current) as CallingAnswers;
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currentAnswers.cii = tiles;
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currentAnswers.cii = pattern;
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await this.redisClient.set(`mahjong:gameCallingAsking:${room.id}`, JSON.stringify(currentAnswers));
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}
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@ -56,7 +56,7 @@ class MahjongRoomChannel extends Channel {
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case 'tsumoHora': this.tsumoHora(); break;
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case 'ronHora': this.ronHora(); break;
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case 'pon': this.pon(); break;
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case 'cii': this.cii(body.tiles); break;
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case 'cii': this.cii(body.pattern); break;
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case 'kan': this.kan(); break;
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case 'ankan': this.ankan(body.tile); break;
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case 'kakan': this.kakan(body.tile); break;
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@ -122,10 +122,10 @@ class MahjongRoomChannel extends Channel {
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}
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@bindThis
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private async cii(tiles: string[]) {
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private async cii(pattern: string) {
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if (this.user == null) return;
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this.mahjongService.commit_cii(this.roomId!, this.user, tiles);
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this.mahjongService.commit_cii(this.roomId!, this.user, pattern);
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}
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@bindThis
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Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 4.5 KiB After Width: | Height: | Size: 6.5 KiB |
Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 7.6 KiB |
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 7 KiB |
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 7.3 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 7.9 KiB |
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 7.4 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.9 KiB |
Before Width: | Height: | Size: 6.4 KiB After Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 7.4 KiB |
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 5.6 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 4 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 4.7 KiB After Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 6.4 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 7.7 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 8.9 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 9.9 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 8.7 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 5.7 KiB |
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@ -781,7 +781,6 @@ onUnmounted(() => {
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display: inline-block;
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vertical-align: bottom;
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width: 32px;
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box-shadow: 0px 8px 2px 0px #0003;
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}
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.handTilesOfKamitya {
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@ -101,6 +101,80 @@ export const NEXT_TILE_FOR_DORA_MAP: Record<Tile, Tile> = {
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chun: 'haku',
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};
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export const NEXT_TILE_FOR_SHUNTSU: Record<Tile, Tile | null> = {
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m1: 'm2',
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m2: 'm3',
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m3: 'm4',
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m4: 'm5',
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m5: 'm6',
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m6: 'm7',
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m7: 'm8',
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m8: 'm9',
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m9: null,
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p1: 'p2',
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p2: 'p3',
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p3: 'p4',
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p4: 'p5',
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p5: 'p6',
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p6: 'p7',
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p7: 'p8',
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p8: 'p9',
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p9: null,
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s1: 's2',
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s2: 's3',
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s3: 's4',
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s4: 's5',
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s5: 's6',
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s6: 's7',
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s7: 's8',
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s8: 's9',
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s9: null,
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e: null,
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s: null,
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w: null,
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n: null,
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haku: null,
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hatsu: null,
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chun: null,
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};
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export const PREV_TILE_FOR_SHUNTSU: Record<Tile, Tile | null> = {
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m1: null,
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m2: 'm1',
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m3: 'm2',
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m4: 'm3',
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m5: 'm4',
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m6: 'm5',
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m7: 'm6',
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m8: 'm7',
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m9: 'm8',
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p1: null,
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p2: 'p1',
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p3: 'p2',
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p4: 'p3',
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p5: 'p4',
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p6: 'p5',
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p7: 'p6',
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p8: 'p7',
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p9: 'p8',
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s1: null,
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s2: 's1',
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s3: 's2',
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s4: 's3',
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s5: 's4',
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s6: 's5',
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s7: 's6',
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s8: 's7',
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s9: 's8',
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e: null,
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s: null,
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w: null,
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n: null,
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haku: null,
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hatsu: null,
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chun: null,
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};
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type EnvForCalcYaku = {
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house: House;
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@ -627,3 +701,27 @@ export function getTilesForRiichi(handTiles: Tile[]): Tile[] {
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export function nextTileForDora(tile: Tile): Tile {
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return NEXT_TILE_FOR_DORA_MAP[tile];
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}
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export function getAvailableCiiPatterns(handTiles: Tile[], targetTile: Tile): [Tile, Tile, Tile][] {
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const patterns: [Tile, Tile, Tile][] = [];
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const prev1 = PREV_TILE_FOR_SHUNTSU[targetTile];
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const prev2 = prev1 != null ? PREV_TILE_FOR_SHUNTSU[prev1] : null;
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const next1 = NEXT_TILE_FOR_SHUNTSU[targetTile];
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const next2 = next1 != null ? NEXT_TILE_FOR_SHUNTSU[next1] : null;
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if (prev2 != null && prev1 != null) {
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if (handTiles.includes(prev2) && handTiles.includes(prev1)) {
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patterns.push([prev2, prev1, targetTile]);
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}
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}
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if (prev1 != null && next1 != null) {
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if (handTiles.includes(prev1) && handTiles.includes(next1)) {
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patterns.push([prev1, targetTile, next1]);
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}
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}
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if (next1 != null && next2 != null) {
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if (handTiles.includes(next1) && handTiles.includes(next2)) {
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patterns.push([targetTile, next1, next2]);
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}
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}
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return patterns;
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}
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@ -436,7 +436,7 @@ export class MasterGameEngine {
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public commit_resolveCallingInterruption(answers: {
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pon: boolean;
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cii: false | [Tile, Tile, Tile];
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cii: false | 'x__' | '_x_' | '__x';
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kan: boolean;
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ron: House[];
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}) {
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@ -497,9 +497,42 @@ export class MasterGameEngine {
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};
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} else if (cii != null && answers.cii) {
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const tile = this.state.hoTiles[cii.callee].pop()!;
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(answers.cii[0]), 1);
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(answers.cii[1]), 1);
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this.state.huros[cii.caller].push({ type: 'cii', tiles: [tile, answers.cii[0], answers.cii[1]], from: cii.callee });
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let tiles: [Tile, Tile, Tile];
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switch (answers.cii) {
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case 'x__': {
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const a = Common.NEXT_TILE_FOR_SHUNTSU[tile];
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if (a == null) throw new Error();
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const b = Common.NEXT_TILE_FOR_SHUNTSU[a];
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if (b == null) throw new Error();
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(a), 1);
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(b), 1);
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tiles = [tile, a, b];
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break;
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}
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case '_x_': {
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const a = Common.PREV_TILE_FOR_SHUNTSU[tile];
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if (a == null) throw new Error();
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const b = Common.NEXT_TILE_FOR_SHUNTSU[tile];
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if (b == null) throw new Error();
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(a), 1);
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(b), 1);
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tiles = [a, tile, b];
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break;
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||||
}
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case '__x': {
|
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const a = Common.PREV_TILE_FOR_SHUNTSU[tile];
|
||||
if (a == null) throw new Error();
|
||||
const b = Common.PREV_TILE_FOR_SHUNTSU[a];
|
||||
if (b == null) throw new Error();
|
||||
this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(a), 1);
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this.state.handTiles[cii.caller].splice(this.state.handTiles[cii.caller].indexOf(b), 1);
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||||
tiles = [b, a, tile];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this.state.huros[cii.caller].push({ type: 'cii', tiles: tiles, from: cii.callee });
|
||||
|
||||
this.state.turn = cii.caller;
|
||||
|
||||
|
@ -507,7 +540,7 @@ export class MasterGameEngine {
|
|||
type: 'ciied' as const,
|
||||
caller: cii.caller,
|
||||
callee: cii.callee,
|
||||
tiles: [tile, answers.cii[0], answers.cii[1]],
|
||||
tiles: tiles,
|
||||
turn: this.state.turn,
|
||||
};
|
||||
} else if (this.state.tiles.length === 0) {
|
||||
|
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