refactor(frontend): 不必要なconsole.logを除去・抑制 (#13400)
* refactor(frontend): 不必要なconsole.logを除去 * Update MkCode.core.vue * Update game.board.vue
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@ -52,7 +52,7 @@ async function fetchLanguage(to: string): Promise<void> {
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return bundle.id === language || bundle.aliases?.includes(language);
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return bundle.id === language || bundle.aliases?.includes(language);
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});
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});
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if (bundles.length > 0) {
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if (bundles.length > 0) {
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console.log(`Loading language: ${language}`);
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if (_DEV_) console.log(`Loading language: ${language}`);
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await highlighter.loadLanguage(bundles[0].import);
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await highlighter.loadLanguage(bundles[0].import);
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codeLang.value = language;
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codeLang.value = language;
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} else {
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} else {
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@ -54,8 +54,6 @@ const pagination = {
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})),
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})),
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};
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};
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console.log(Misskey);
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const headerActions = computed(() => []);
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const headerActions = computed(() => []);
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const headerTabs = computed(() => []);
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const headerTabs = computed(() => []);
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@ -248,7 +248,7 @@ if (game.value.isStarted && !game.value.isEnded) {
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crc32: crc32.toString(),
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crc32: crc32.toString(),
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}).then((res) => {
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}).then((res) => {
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if (res.desynced) {
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if (res.desynced) {
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console.log('resynced');
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if (_DEV_) console.log('resynced');
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restoreGame(res.game!);
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restoreGame(res.game!);
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}
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}
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});
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});
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