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@ -7,11 +7,32 @@ SPDX-License-Identifier: AGPL-3.0-only
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<MkStickyContainer>
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<template #header><MkPageHeader/></template>
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<MkSpacer :contentMax="800">
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<div class="_gaps_s" :class="$style.root" style="margin: 0 auto;" :style="{ maxWidth: GAME_WIDTH + 'px' }">
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<div v-show="!gameStarted" :class="$style.root">
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<div style="text-align: center;" class="_gaps">
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<div :class="$style.frame">
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<div :class="$style.frameInner">
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<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
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</div>
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</div>
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<div :class="$style.frame">
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<div :class="$style.frameInner">
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<div class="_gaps" style="padding: 16px;">
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<MkSelect v-model="gameMode">
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<option value="normal">NORMAL</option>
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<option value="square">SQUARE</option>
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</MkSelect>
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<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div v-show="gameStarted" class="_gaps_s" :class="$style.root">
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<div style="display: flex;">
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<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
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<div :class="$style.frameInner">
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SCORE: <b><MkNumber :value="score"/></b>
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<b>BUBBLE GAME</b>
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<div>- {{ gameMode }} -</div>
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</div>
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</div>
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<div :class="[$style.frame, $style.stock]" style="margin-left: auto;">
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@ -25,15 +46,16 @@ SPDX-License-Identifier: AGPL-3.0-only
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:moveClass="$style.transition_stock_move"
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>
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<div v-for="x in stock" :key="x.id" style="display: inline-block;">
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<img :src="x.fruit.img" style="width: 32px;"/>
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<img :src="x.mono.img" style="width: 32px;"/>
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</div>
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</TransitionGroup>
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</div>
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</div>
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</div>
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<div :class="$style.main">
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<div ref="containerEl" :class="[$style.container, { [$style.gameOver]: gameOver }]" @click.stop.prevent="onClick" @touchmove="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
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<img src="/client-assets/drop-and-fusion/frame.svg" :class="$style.mainFrameImg"/>
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<div ref="containerEl" :class="[$style.container, { [$style.gameOver]: gameOver }]" @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
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<img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
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<img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
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<canvas ref="canvasEl" :class="$style.canvas"/>
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<Transition
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:enterActiveClass="$style.transition_combo_enterActive"
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@ -44,6 +66,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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>
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<div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
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</Transition>
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<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: mouseX + 'px' }"/>
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<Transition
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:enterActiveClass="$style.transition_picked_enterActive"
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:leaveActiveClass="$style.transition_picked_leaveActive"
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@ -52,19 +75,41 @@ SPDX-License-Identifier: AGPL-3.0-only
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:moveClass="$style.transition_picked_move"
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mode="out-in"
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>
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<img v-if="currentPick" :key="currentPick.id" :src="currentPick?.fruit.img" :class="$style.currentFruit" :style="{ top: -(currentPick?.fruit.size / 2) + 'px', left: (mouseX - (currentPick?.fruit.size / 2)) + 'px', width: `${currentPick?.fruit.size}px` }"/>
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<img v-if="currentPick" :key="currentPick.id" :src="currentPick?.mono.img" :class="$style.currentMono" :style="{ top: -(currentPick?.mono.size / 2) + 'px', left: (mouseX - (currentPick?.mono.size / 2)) + 'px', width: `${currentPick?.mono.size}px` }"/>
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</Transition>
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<template v-if="dropReady">
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<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentFruitArrow" :style="{ top: (currentPick?.fruit.size / 2) + 10 + 'px', left: (mouseX - 10) + 'px', width: `20px` }"/>
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<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow" :style="{ top: (currentPick?.mono.size / 2) + 10 + 'px', left: (mouseX - 10) + 'px', width: `20px` }"/>
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<div :class="$style.dropGuide" :style="{ left: (mouseX - 2) + 'px' }"/>
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</template>
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<div v-if="gameOver" :class="$style.gameOverLabel">
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<div>GAME OVER!</div>
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<div>SCORE: <MkNumber :value="score"/></div>
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<div class="_gaps_s">
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<img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
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<div>SCORE: <MkNumber :value="score"/></div>
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<div class="_buttonsCenter">
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<MkButton primary rounded @click="restart">Restart</MkButton>
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<MkButton primary rounded @click="share">Share</MkButton>
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</div>
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</div>
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</div>
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</div>
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</div>
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<MkButton @click="restart">Restart</MkButton>
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<div style="display: flex;">
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<div :class="$style.frame" style="flex: 1; margin-right: 10px;">
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<div :class="$style.frameInner">
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<div>SCORE: <b><MkNumber :value="score"/></b></div>
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<div>HIGH SCORE: <b v-if="highScore"><MkNumber :value="highScore"/></b><b v-else>-</b></div>
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</div>
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</div>
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<div :class="[$style.frame]" style="margin-left: auto;">
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<div :class="$style.frameInner" style="text-align: center;">
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</div>
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</div>
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</div>
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<div :class="$style.frame">
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<div :class="$style.frameInner">
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<MkButton @click="restart">Restart</MkButton>
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</div>
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</div>
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</div>
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</MkSpacer>
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</MkStickyContainer>
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@ -72,8 +117,9 @@ SPDX-License-Identifier: AGPL-3.0-only
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<script lang="ts" setup>
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import * as Matter from 'matter-js';
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import { Ref, onMounted, ref, shallowRef } from 'vue';
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import { onMounted, ref, shallowRef } from 'vue';
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import { EventEmitter } from 'eventemitter3';
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import * as Misskey from 'misskey-js';
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import { definePageMetadata } from '@/scripts/page-metadata.js';
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import * as sound from '@/scripts/sound.js';
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import MkRippleEffect from '@/components/MkRippleEffect.vue';
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@ -81,18 +127,39 @@ import * as os from '@/os.js';
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import MkNumber from '@/components/MkNumber.vue';
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import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
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import MkButton from '@/components/MkButton.vue';
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import { defaultStore } from '@/store.js';
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import { misskeyApi } from '@/scripts/misskey-api.js';
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import { i18n } from '@/i18n.js';
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import { useInterval } from '@/scripts/use-interval.js';
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import MkSelect from '@/components/MkSelect.vue';
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import { apiUrl } from '@/config.js';
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import { $i } from '@/account.js';
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type Mono = {
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id: string;
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level: number;
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size: number;
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shape: 'circle' | 'rectangle';
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score: number;
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dropCandidate: boolean;
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sfxPitch: number;
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img: string;
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imgSize: number;
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spriteScale: number;
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};
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const containerEl = shallowRef<HTMLElement>();
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const canvasEl = shallowRef<HTMLCanvasElement>();
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const mouseX = ref(0);
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const BASE_SIZE = 30;
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const FRUITS = [{
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const NORMAL_BASE_SIZE = 30;
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const NORAML_MONOS: Mono[] = [{
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id: '9377076d-c980-4d83-bdaf-175bc58275b7',
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level: 10,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 512,
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available: false,
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dropCandidate: false,
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sfxPitch: 0.25,
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img: '/client-assets/drop-and-fusion/exploding_head.png',
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imgSize: 256,
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@ -100,9 +167,10 @@ const FRUITS = [{
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}, {
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id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
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level: 9,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 256,
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available: false,
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dropCandidate: false,
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sfxPitch: 0.5,
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img: '/client-assets/drop-and-fusion/face_with_symbols_on_mouth.png',
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imgSize: 256,
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@ -110,9 +178,10 @@ const FRUITS = [{
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}, {
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id: 'beb30459-b064-4888-926b-f572e4e72e0c',
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level: 8,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 128,
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available: false,
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dropCandidate: false,
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sfxPitch: 0.75,
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img: '/client-assets/drop-and-fusion/cold_face.png',
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imgSize: 256,
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@ -120,9 +189,10 @@ const FRUITS = [{
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}, {
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id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
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level: 7,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 64,
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available: false,
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dropCandidate: false,
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sfxPitch: 1,
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img: '/client-assets/drop-and-fusion/zany_face.png',
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imgSize: 256,
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@ -130,9 +200,10 @@ const FRUITS = [{
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}, {
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id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
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level: 6,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 32,
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available: false,
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dropCandidate: false,
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sfxPitch: 1.5,
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img: '/client-assets/drop-and-fusion/pleading_face.png',
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imgSize: 256,
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@ -140,9 +211,10 @@ const FRUITS = [{
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}, {
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id: '249c728e-230f-4332-bbbf-281c271c75b2',
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level: 5,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 16,
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available: true,
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dropCandidate: true,
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sfxPitch: 2,
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img: '/client-assets/drop-and-fusion/face_with_open_mouth.png',
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imgSize: 256,
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@ -150,9 +222,10 @@ const FRUITS = [{
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}, {
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id: '23d67613-d484-4a93-b71e-3e81b19d6186',
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level: 4,
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size: BASE_SIZE * 1.25 * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25 * 1.25,
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shape: 'circle',
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score: 8,
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available: true,
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dropCandidate: true,
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sfxPitch: 2.5,
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img: '/client-assets/drop-and-fusion/smiling_face_with_sunglasses.png',
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imgSize: 256,
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@ -160,9 +233,10 @@ const FRUITS = [{
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}, {
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id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
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level: 3,
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size: BASE_SIZE * 1.25 * 1.25,
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size: NORMAL_BASE_SIZE * 1.25 * 1.25,
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shape: 'circle',
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score: 4,
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available: true,
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dropCandidate: true,
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sfxPitch: 3,
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img: '/client-assets/drop-and-fusion/grinning_squinting_face.png',
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imgSize: 256,
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@ -170,9 +244,10 @@ const FRUITS = [{
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}, {
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id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
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level: 2,
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size: BASE_SIZE * 1.25,
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size: NORMAL_BASE_SIZE * 1.25,
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shape: 'circle',
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score: 2,
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available: true,
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dropCandidate: true,
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sfxPitch: 3.5,
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img: '/client-assets/drop-and-fusion/smiling_face_with_hearts.png',
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|
imgSize: 256,
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|
@ -180,34 +255,150 @@ const FRUITS = [{
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}, {
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id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
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level: 1,
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size: BASE_SIZE,
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size: NORMAL_BASE_SIZE,
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shape: 'circle',
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score: 1,
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available: true,
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dropCandidate: true,
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sfxPitch: 4,
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img: '/client-assets/drop-and-fusion/heart_suit.png',
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imgSize: 256,
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spriteScale: 1.12,
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}] as const;
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}];
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const SQUARE_BASE_SIZE = 28;
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const SQUARE_MONOS: Mono[] = [{
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id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
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level: 10,
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size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'rectangle',
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score: 512,
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dropCandidate: false,
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sfxPitch: 0.25,
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img: '/client-assets/drop-and-fusion/keycap_10.png',
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imgSize: 256,
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spriteScale: 1.12,
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}, {
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id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
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level: 9,
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size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'rectangle',
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score: 256,
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dropCandidate: false,
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sfxPitch: 0.5,
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img: '/client-assets/drop-and-fusion/keycap_9.png',
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imgSize: 256,
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spriteScale: 1.12,
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}, {
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id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
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level: 8,
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size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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shape: 'rectangle',
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score: 128,
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dropCandidate: false,
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sfxPitch: 0.75,
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img: '/client-assets/drop-and-fusion/keycap_8.png',
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imgSize: 256,
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spriteScale: 1.12,
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}, {
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id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
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|
level: 7,
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|
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
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|
shape: 'rectangle',
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|
score: 64,
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|
dropCandidate: false,
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|
sfxPitch: 1,
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|
img: '/client-assets/drop-and-fusion/keycap_7.png',
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|
imgSize: 256,
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|
spriteScale: 1.12,
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|
}, {
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|
id: '1092e069-fe1a-450b-be97-b5d477ec398c',
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|
level: 6,
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|
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25 * 1.25,
|
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|
shape: 'rectangle',
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|
score: 32,
|
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|
dropCandidate: false,
|
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|
|
sfxPitch: 1.5,
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|
|
img: '/client-assets/drop-and-fusion/keycap_6.png',
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|
imgSize: 256,
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|
|
|
spriteScale: 1.12,
|
|
|
|
|
}, {
|
|
|
|
|
id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
|
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|
|
level: 5,
|
|
|
|
|
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25 * 1.25,
|
|
|
|
|
shape: 'rectangle',
|
|
|
|
|
score: 16,
|
|
|
|
|
dropCandidate: true,
|
|
|
|
|
sfxPitch: 2,
|
|
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|
|
img: '/client-assets/drop-and-fusion/keycap_5.png',
|
|
|
|
|
imgSize: 256,
|
|
|
|
|
spriteScale: 1.12,
|
|
|
|
|
}, {
|
|
|
|
|
id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
|
|
|
|
|
level: 4,
|
|
|
|
|
size: SQUARE_BASE_SIZE * 1.25 * 1.25 * 1.25,
|
|
|
|
|
shape: 'rectangle',
|
|
|
|
|
score: 8,
|
|
|
|
|
dropCandidate: true,
|
|
|
|
|
sfxPitch: 2.5,
|
|
|
|
|
img: '/client-assets/drop-and-fusion/keycap_4.png',
|
|
|
|
|
imgSize: 256,
|
|
|
|
|
spriteScale: 1.12,
|
|
|
|
|
}, {
|
|
|
|
|
id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
|
|
|
|
|
level: 3,
|
|
|
|
|
size: SQUARE_BASE_SIZE * 1.25 * 1.25,
|
|
|
|
|
shape: 'rectangle',
|
|
|
|
|
score: 4,
|
|
|
|
|
dropCandidate: true,
|
|
|
|
|
sfxPitch: 3,
|
|
|
|
|
img: '/client-assets/drop-and-fusion/keycap_3.png',
|
|
|
|
|
imgSize: 256,
|
|
|
|
|
spriteScale: 1.12,
|
|
|
|
|
}, {
|
|
|
|
|
id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
|
|
|
|
|
level: 2,
|
|
|
|
|
size: SQUARE_BASE_SIZE * 1.25,
|
|
|
|
|
shape: 'rectangle',
|
|
|
|
|
score: 2,
|
|
|
|
|
dropCandidate: true,
|
|
|
|
|
sfxPitch: 3.5,
|
|
|
|
|
img: '/client-assets/drop-and-fusion/keycap_2.png',
|
|
|
|
|
imgSize: 256,
|
|
|
|
|
spriteScale: 1.12,
|
|
|
|
|
}, {
|
|
|
|
|
id: '35e476ee-44bd-4711-ad42-87be245d3efd',
|
|
|
|
|
level: 1,
|
|
|
|
|
size: SQUARE_BASE_SIZE,
|
|
|
|
|
shape: 'rectangle',
|
|
|
|
|
score: 1,
|
|
|
|
|
dropCandidate: true,
|
|
|
|
|
sfxPitch: 4,
|
|
|
|
|
img: '/client-assets/drop-and-fusion/keycap_1.png',
|
|
|
|
|
imgSize: 256,
|
|
|
|
|
spriteScale: 1.12,
|
|
|
|
|
}];
|
|
|
|
|
|
|
|
|
|
const GAME_WIDTH = 450;
|
|
|
|
|
const GAME_HEIGHT = 600;
|
|
|
|
|
const PHYSICS_QUALITY_FACTOR = 32; // 低いほどパフォーマンスが高いがガタガタして安定しなくなる
|
|
|
|
|
const PHYSICS_QUALITY_FACTOR = 16; // 低いほどパフォーマンスが高いがガタガタして安定しなくなる、逆に高すぎても何故か不安定になる
|
|
|
|
|
|
|
|
|
|
let viewScaleX = 1;
|
|
|
|
|
let viewScaleY = 1;
|
|
|
|
|
const currentPick = shallowRef<{ id: string; fruit: typeof FRUITS[number] } | null>(null);
|
|
|
|
|
const stock = shallowRef<{ id: string; fruit: typeof FRUITS[number] }[]>([]);
|
|
|
|
|
const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
|
|
|
|
|
const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
|
|
|
|
|
const score = ref(0);
|
|
|
|
|
const combo = ref(0);
|
|
|
|
|
const comboPrev = ref(0);
|
|
|
|
|
const dropReady = ref(true);
|
|
|
|
|
const gameMode = ref<'normal' | 'square'>('normal');
|
|
|
|
|
const gameOver = ref(false);
|
|
|
|
|
const gameStarted = ref(false);
|
|
|
|
|
const highScore = ref<number | null>(null);
|
|
|
|
|
|
|
|
|
|
class Game extends EventEmitter<{
|
|
|
|
|
changeScore: (score: number) => void;
|
|
|
|
|
changeCombo: (combo: number) => void;
|
|
|
|
|
changeStock: (stock: { id: string; fruit: typeof FRUITS[number] }[]) => void;
|
|
|
|
|
changeStock: (stock: { id: string; mono: Mono }[]) => void;
|
|
|
|
|
dropped: () => void;
|
|
|
|
|
fusioned: (x: number, y: number, score: number) => void;
|
|
|
|
|
gameOver: () => void;
|
|
|
|
|
@ -215,13 +406,15 @@ class Game extends EventEmitter<{
|
|
|
|
|
private COMBO_INTERVAL = 1000;
|
|
|
|
|
public readonly DROP_INTERVAL = 500;
|
|
|
|
|
private PLAYAREA_MARGIN = 25;
|
|
|
|
|
private STOCK_MAX = 4;
|
|
|
|
|
private engine: Matter.Engine;
|
|
|
|
|
private render: Matter.Render;
|
|
|
|
|
private runner: Matter.Runner;
|
|
|
|
|
private detector: Matter.Detector;
|
|
|
|
|
private overflowCollider: Matter.Body;
|
|
|
|
|
private isGameOver = false;
|
|
|
|
|
|
|
|
|
|
private monoDefinitions: Mono[] = [];
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* フィールドに出ていて、かつ合体の対象となるアイテム
|
|
|
|
|
*/
|
|
|
|
|
@ -231,7 +424,7 @@ class Game extends EventEmitter<{
|
|
|
|
|
|
|
|
|
|
private latestDroppedAt = 0;
|
|
|
|
|
private latestFusionedAt = 0;
|
|
|
|
|
private stock: { id: string; fruit: typeof FRUITS[number] }[] = [];
|
|
|
|
|
private stock: { id: string; mono: Mono }[] = [];
|
|
|
|
|
|
|
|
|
|
private _combo = 0;
|
|
|
|
|
private get combo() {
|
|
|
|
|
@ -251,9 +444,15 @@ class Game extends EventEmitter<{
|
|
|
|
|
this.emit('changeScore', value);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
constructor() {
|
|
|
|
|
private comboIntervalId: number | null = null;
|
|
|
|
|
|
|
|
|
|
constructor(opts: {
|
|
|
|
|
monoDefinitions: Mono[];
|
|
|
|
|
}) {
|
|
|
|
|
super();
|
|
|
|
|
|
|
|
|
|
this.monoDefinitions = opts.monoDefinitions;
|
|
|
|
|
|
|
|
|
|
this.engine = Matter.Engine.create({
|
|
|
|
|
constraintIterations: 2 * PHYSICS_QUALITY_FACTOR,
|
|
|
|
|
positionIterations: 6 * PHYSICS_QUALITY_FACTOR,
|
|
|
|
|
@ -278,7 +477,7 @@ class Game extends EventEmitter<{
|
|
|
|
|
wireframeBackground: 'transparent', // transparent to hide
|
|
|
|
|
wireframes: false,
|
|
|
|
|
showSleeping: false,
|
|
|
|
|
pixelRatio: window.devicePixelRatio,
|
|
|
|
|
pixelRatio: Math.max(2, window.devicePixelRatio),
|
|
|
|
|
},
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
@ -287,13 +486,13 @@ class Game extends EventEmitter<{
|
|
|
|
|
this.runner = Matter.Runner.create();
|
|
|
|
|
Matter.Runner.run(this.runner, this.engine);
|
|
|
|
|
|
|
|
|
|
this.detector = Matter.Detector.create();
|
|
|
|
|
|
|
|
|
|
this.engine.world.bodies = [];
|
|
|
|
|
|
|
|
|
|
//#region walls
|
|
|
|
|
const WALL_OPTIONS: Matter.IChamferableBodyDefinition = {
|
|
|
|
|
isStatic: true,
|
|
|
|
|
friction: 0.7,
|
|
|
|
|
slop: 1.0,
|
|
|
|
|
render: {
|
|
|
|
|
strokeStyle: 'transparent',
|
|
|
|
|
fillStyle: 'transparent',
|
|
|
|
|
@ -308,7 +507,7 @@ class Game extends EventEmitter<{
|
|
|
|
|
]);
|
|
|
|
|
//#endregion
|
|
|
|
|
|
|
|
|
|
this.overflowCollider = Matter.Bodies.rectangle(GAME_WIDTH / 2, 0, GAME_WIDTH, 125, {
|
|
|
|
|
this.overflowCollider = Matter.Bodies.rectangle(GAME_WIDTH / 2, 0, GAME_WIDTH, 200, {
|
|
|
|
|
isStatic: true,
|
|
|
|
|
isSensor: true,
|
|
|
|
|
render: {
|
|
|
|
|
@ -325,23 +524,32 @@ class Game extends EventEmitter<{
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private createBody(fruit: typeof FRUITS[number], x: number, y: number) {
|
|
|
|
|
return Matter.Bodies.circle(x, y, fruit.size / 2, {
|
|
|
|
|
label: fruit.id,
|
|
|
|
|
density: 0.0005,
|
|
|
|
|
private createBody(mono: Mono, x: number, y: number) {
|
|
|
|
|
const options: Matter.IBodyDefinition = {
|
|
|
|
|
label: mono.id,
|
|
|
|
|
//density: 0.0005,
|
|
|
|
|
density: mono.size / 1000,
|
|
|
|
|
restitution: 0.2,
|
|
|
|
|
frictionAir: 0.01,
|
|
|
|
|
restitution: 0.4,
|
|
|
|
|
friction: 0.5,
|
|
|
|
|
friction: 0.7,
|
|
|
|
|
frictionStatic: 5,
|
|
|
|
|
slop: 1.0,
|
|
|
|
|
//mass: 0,
|
|
|
|
|
render: {
|
|
|
|
|
sprite: {
|
|
|
|
|
texture: fruit.img,
|
|
|
|
|
xScale: (fruit.size / fruit.imgSize) * fruit.spriteScale,
|
|
|
|
|
yScale: (fruit.size / fruit.imgSize) * fruit.spriteScale,
|
|
|
|
|
texture: mono.img,
|
|
|
|
|
xScale: (mono.size / mono.imgSize) * mono.spriteScale,
|
|
|
|
|
yScale: (mono.size / mono.imgSize) * mono.spriteScale,
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
});
|
|
|
|
|
};
|
|
|
|
|
if (mono.shape === 'circle') {
|
|
|
|
|
return Matter.Bodies.circle(x, y, mono.size / 2, options);
|
|
|
|
|
} else if (mono.shape === 'rectangle') {
|
|
|
|
|
return Matter.Bodies.rectangle(x, y, mono.size, mono.size, options);
|
|
|
|
|
} else {
|
|
|
|
|
throw new Error('unrecognized shape');
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private fusion(bodyA: Matter.Body, bodyB: Matter.Body) {
|
|
|
|
|
@ -360,11 +568,11 @@ class Game extends EventEmitter<{
|
|
|
|
|
Matter.Composite.remove(this.engine.world, [bodyA, bodyB]);
|
|
|
|
|
this.activeBodyIds = this.activeBodyIds.filter(x => x !== bodyA.id && x !== bodyB.id);
|
|
|
|
|
|
|
|
|
|
const currentFruit = FRUITS.find(y => y.id === bodyA.label)!;
|
|
|
|
|
const nextFruit = FRUITS.find(x => x.level === currentFruit.level + 1);
|
|
|
|
|
const currentMono = this.monoDefinitions.find(y => y.id === bodyA.label)!;
|
|
|
|
|
const nextMono = this.monoDefinitions.find(x => x.level === currentMono.level + 1);
|
|
|
|
|
|
|
|
|
|
if (nextFruit) {
|
|
|
|
|
const body = this.createBody(nextFruit, newX, newY);
|
|
|
|
|
if (nextMono) {
|
|
|
|
|
const body = this.createBody(nextMono, newX, newY);
|
|
|
|
|
Matter.Composite.add(this.engine.world, body);
|
|
|
|
|
|
|
|
|
|
// 連鎖してfusionした場合の分かりやすさのため少し間を置いてからfusion対象になるようにする
|
|
|
|
|
@ -372,11 +580,12 @@ class Game extends EventEmitter<{
|
|
|
|
|
this.activeBodyIds.push(body.id);
|
|
|
|
|
}, 100);
|
|
|
|
|
|
|
|
|
|
const additionalScore = Math.round(currentFruit.score * (1 + (this.combo / 3)));
|
|
|
|
|
const comboBonus = 1 + ((this.combo - 1) / 5);
|
|
|
|
|
const additionalScore = Math.round(currentMono.score * comboBonus);
|
|
|
|
|
this.score += additionalScore;
|
|
|
|
|
|
|
|
|
|
const pan = ((newX / GAME_WIDTH) - 0.5) * 2;
|
|
|
|
|
sound.playRaw('syuilo/bubble2', 1, pan, nextFruit.sfxPitch);
|
|
|
|
|
sound.playRaw('syuilo/bubble2', 1, pan, nextMono.sfxPitch);
|
|
|
|
|
|
|
|
|
|
this.emit('fusioned', newX, newY, additionalScore);
|
|
|
|
|
} else {
|
|
|
|
|
@ -400,10 +609,10 @@ class Game extends EventEmitter<{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public start() {
|
|
|
|
|
for (let i = 0; i < 4; i++) {
|
|
|
|
|
for (let i = 0; i < this.STOCK_MAX; i++) {
|
|
|
|
|
this.stock.push({
|
|
|
|
|
id: Math.random().toString(),
|
|
|
|
|
fruit: FRUITS.filter(x => x.available)[Math.floor(Math.random() * FRUITS.filter(x => x.available).length)],
|
|
|
|
|
mono: this.monoDefinitions.filter(x => x.dropCandidate)[Math.floor(Math.random() * this.monoDefinitions.filter(x => x.dropCandidate).length)],
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
this.emit('changeStock', this.stock);
|
|
|
|
|
@ -411,8 +620,8 @@ class Game extends EventEmitter<{
|
|
|
|
|
// TODO: fusion予約状態のアイテムは光らせるなどの演出をすると楽しそう
|
|
|
|
|
let fusionReservedPairs: { bodyA: Matter.Body; bodyB: Matter.Body }[] = [];
|
|
|
|
|
|
|
|
|
|
const minCollisionDepthForSound = 2.5;
|
|
|
|
|
const maxCollisionDepthForSound = 9;
|
|
|
|
|
const minCollisionEnergyForSound = 2.5;
|
|
|
|
|
const maxCollisionEnergyForSound = 9;
|
|
|
|
|
const soundPitchMax = 4;
|
|
|
|
|
const soundPitchMin = 0.5;
|
|
|
|
|
|
|
|
|
|
@ -439,8 +648,8 @@ class Game extends EventEmitter<{
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
const energy = pairs.collision.depth;
|
|
|
|
|
if (energy > minCollisionDepthForSound) {
|
|
|
|
|
const vol = (Math.min(maxCollisionDepthForSound, energy - minCollisionDepthForSound) / maxCollisionDepthForSound) / 4;
|
|
|
|
|
if (energy > minCollisionEnergyForSound) {
|
|
|
|
|
const vol = (Math.min(maxCollisionEnergyForSound, energy - minCollisionEnergyForSound) / maxCollisionEnergyForSound) / 4;
|
|
|
|
|
const pan = ((((bodyA.position.x + bodyB.position.x) / 2) / GAME_WIDTH) - 0.5) * 2;
|
|
|
|
|
const pitch = soundPitchMin + ((soundPitchMax - soundPitchMin) * (1 - (Math.min(10, energy) / 10)));
|
|
|
|
|
sound.playRaw('syuilo/poi1', vol, pan, pitch);
|
|
|
|
|
@ -449,7 +658,7 @@ class Game extends EventEmitter<{
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
window.setInterval(() => {
|
|
|
|
|
this.comboIntervalId = window.setInterval(() => {
|
|
|
|
|
if (this.latestFusionedAt < Date.now() - this.COMBO_INTERVAL) {
|
|
|
|
|
this.combo = 0;
|
|
|
|
|
}
|
|
|
|
|
@ -464,12 +673,12 @@ class Game extends EventEmitter<{
|
|
|
|
|
const st = this.stock.shift()!;
|
|
|
|
|
this.stock.push({
|
|
|
|
|
id: Math.random().toString(),
|
|
|
|
|
fruit: FRUITS.filter(x => x.available)[Math.floor(Math.random() * FRUITS.filter(x => x.available).length)],
|
|
|
|
|
mono: this.monoDefinitions.filter(x => x.dropCandidate)[Math.floor(Math.random() * this.monoDefinitions.filter(x => x.dropCandidate).length)],
|
|
|
|
|
});
|
|
|
|
|
this.emit('changeStock', this.stock);
|
|
|
|
|
|
|
|
|
|
const x = Math.min(GAME_WIDTH - this.PLAYAREA_MARGIN - (st.fruit.size / 2), Math.max(this.PLAYAREA_MARGIN + (st.fruit.size / 2), _x));
|
|
|
|
|
const body = this.createBody(st.fruit, x, st.fruit.size / 2);
|
|
|
|
|
const x = Math.min(GAME_WIDTH - this.PLAYAREA_MARGIN - (st.mono.size / 2), Math.max(this.PLAYAREA_MARGIN + (st.mono.size / 2), _x));
|
|
|
|
|
const body = this.createBody(st.mono, x, 50 + st.mono.size / 2);
|
|
|
|
|
Matter.Composite.add(this.engine.world, body);
|
|
|
|
|
this.activeBodyIds.push(body.id);
|
|
|
|
|
this.latestDroppedBodyId = body.id;
|
|
|
|
|
@ -480,6 +689,7 @@ class Game extends EventEmitter<{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public dispose() {
|
|
|
|
|
if (this.comboIntervalId) window.clearInterval(this.comboIntervalId);
|
|
|
|
|
Matter.Render.stop(this.render);
|
|
|
|
|
Matter.Runner.stop(this.runner);
|
|
|
|
|
Matter.World.clear(this.engine.world, false);
|
|
|
|
|
@ -490,7 +700,7 @@ class Game extends EventEmitter<{
|
|
|
|
|
let game: Game;
|
|
|
|
|
|
|
|
|
|
function onClick(ev: MouseEvent) {
|
|
|
|
|
const rect = containerEl.value.getBoundingClientRect();
|
|
|
|
|
const rect = containerEl.value!.getBoundingClientRect();
|
|
|
|
|
|
|
|
|
|
const x = (ev.clientX - rect.left) / viewScaleX;
|
|
|
|
|
|
|
|
|
|
@ -498,7 +708,7 @@ function onClick(ev: MouseEvent) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function onTouchend(ev: TouchEvent) {
|
|
|
|
|
const rect = containerEl.value.getBoundingClientRect();
|
|
|
|
|
const rect = containerEl.value!.getBoundingClientRect();
|
|
|
|
|
|
|
|
|
|
const x = (ev.changedTouches[0].clientX - rect.left) / viewScaleX;
|
|
|
|
|
|
|
|
|
|
@ -506,11 +716,11 @@ function onTouchend(ev: TouchEvent) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function onMousemove(ev: MouseEvent) {
|
|
|
|
|
mouseX.value = ev.clientX - containerEl.value.getBoundingClientRect().left;
|
|
|
|
|
mouseX.value = ev.clientX - containerEl.value!.getBoundingClientRect().left;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function onTouchmove(ev: TouchEvent) {
|
|
|
|
|
mouseX.value = ev.touches[0].clientX - containerEl.value.getBoundingClientRect().left;
|
|
|
|
|
mouseX.value = ev.touches[0].clientX - containerEl.value!.getBoundingClientRect().left;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function restart() {
|
|
|
|
|
@ -522,9 +732,7 @@ function restart() {
|
|
|
|
|
score.value = 0;
|
|
|
|
|
combo.value = 0;
|
|
|
|
|
comboPrev.value = 0;
|
|
|
|
|
game = new Game();
|
|
|
|
|
attachGame();
|
|
|
|
|
game.start();
|
|
|
|
|
gameStarted.value = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function attachGame() {
|
|
|
|
|
@ -567,24 +775,91 @@ function attachGame() {
|
|
|
|
|
currentPick.value = null;
|
|
|
|
|
dropReady.value = false;
|
|
|
|
|
gameOver.value = true;
|
|
|
|
|
|
|
|
|
|
if (score.value > (highScore.value ?? 0)) {
|
|
|
|
|
highScore.value = score.value;
|
|
|
|
|
|
|
|
|
|
misskeyApi('i/registry/set', {
|
|
|
|
|
scope: ['dropAndFusionGame'],
|
|
|
|
|
key: 'highScore:' + gameMode.value,
|
|
|
|
|
value: highScore.value,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
onMounted(() => {
|
|
|
|
|
game = new Game();
|
|
|
|
|
async function start() {
|
|
|
|
|
try {
|
|
|
|
|
highScore.value = await misskeyApi('i/registry/get', {
|
|
|
|
|
scope: ['dropAndFusionGame'],
|
|
|
|
|
key: 'highScore:' + gameMode.value,
|
|
|
|
|
});
|
|
|
|
|
} catch (err) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gameStarted.value = true;
|
|
|
|
|
game = new Game(gameMode.value === 'normal' ? {
|
|
|
|
|
monoDefinitions: NORAML_MONOS,
|
|
|
|
|
} : {
|
|
|
|
|
monoDefinitions: SQUARE_MONOS,
|
|
|
|
|
});
|
|
|
|
|
attachGame();
|
|
|
|
|
|
|
|
|
|
game.start();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function getGameImageDriveFile() {
|
|
|
|
|
return new Promise<Misskey.entities.DriveFile | null>(res => {
|
|
|
|
|
canvasEl.value?.toBlob(blob => {
|
|
|
|
|
if (!blob) return res(null);
|
|
|
|
|
if ($i == null) return res(null);
|
|
|
|
|
const formData = new FormData();
|
|
|
|
|
formData.append('file', blob);
|
|
|
|
|
formData.append('name', `bubble-game-${Date.now()}.png`);
|
|
|
|
|
formData.append('isSensitive', 'false');
|
|
|
|
|
formData.append('comment', 'null');
|
|
|
|
|
formData.append('i', $i.token);
|
|
|
|
|
if (defaultStore.state.uploadFolder) {
|
|
|
|
|
formData.append('folderId', defaultStore.state.uploadFolder);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
window.fetch(apiUrl + '/drive/files/create', {
|
|
|
|
|
method: 'POST',
|
|
|
|
|
body: formData,
|
|
|
|
|
})
|
|
|
|
|
.then(response => response.json())
|
|
|
|
|
.then(f => {
|
|
|
|
|
res(f);
|
|
|
|
|
});
|
|
|
|
|
}, 'image/png');
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
async function share() {
|
|
|
|
|
const uploading = getGameImageDriveFile();
|
|
|
|
|
os.promiseDialog(uploading);
|
|
|
|
|
const file = await uploading;
|
|
|
|
|
if (!file) return;
|
|
|
|
|
os.post({
|
|
|
|
|
initialText: `#BubbleGame
|
|
|
|
|
MODE: ${gameMode.value}
|
|
|
|
|
SCORE: ${score.value}`,
|
|
|
|
|
initialFiles: [file],
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
useInterval(() => {
|
|
|
|
|
if (!canvasEl.value) return;
|
|
|
|
|
const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
|
|
|
|
|
const actualCanvasHeight = canvasEl.value.getBoundingClientRect().height;
|
|
|
|
|
viewScaleX = actualCanvasWidth / GAME_WIDTH;
|
|
|
|
|
viewScaleY = actualCanvasHeight / GAME_HEIGHT;
|
|
|
|
|
}, 1000, { immediate: false, afterMounted: true });
|
|
|
|
|
|
|
|
|
|
onMounted(async () => {
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
definePageMetadata({
|
|
|
|
|
title: 'Drop & Fusion',
|
|
|
|
|
title: i18n.ts.bubbleGame,
|
|
|
|
|
icon: 'ti ti-apple',
|
|
|
|
|
});
|
|
|
|
|
</script>
|
|
|
|
|
@ -637,6 +912,8 @@ definePageMetadata({
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
.root {
|
|
|
|
|
margin: 0 auto;
|
|
|
|
|
max-width: 600px;
|
|
|
|
|
user-select: none;
|
|
|
|
|
|
|
|
|
|
* {
|
|
|
|
|
@ -667,7 +944,8 @@ definePageMetadata({
|
|
|
|
|
top: 0;
|
|
|
|
|
left: 0;
|
|
|
|
|
width: 100%;
|
|
|
|
|
filter: drop-shadow(0 6px 16px #0007);
|
|
|
|
|
// なんかiOSでちらつく
|
|
|
|
|
//filter: drop-shadow(0 6px 16px #0007);
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
}
|
|
|
|
|
@ -677,7 +955,8 @@ definePageMetadata({
|
|
|
|
|
display: block;
|
|
|
|
|
z-index: 1;
|
|
|
|
|
margin-top: -50px;
|
|
|
|
|
max-width: 100%;
|
|
|
|
|
width: 100% !important;
|
|
|
|
|
height: auto !important;
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
}
|
|
|
|
|
@ -699,34 +978,49 @@ definePageMetadata({
|
|
|
|
|
text-align: center;
|
|
|
|
|
font-weight: bold;
|
|
|
|
|
font-style: oblique;
|
|
|
|
|
color: #fff;
|
|
|
|
|
-webkit-text-stroke: 1px rgb(255, 145, 0);
|
|
|
|
|
text-shadow: 0 0 6px #0005;
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
.currentFruit {
|
|
|
|
|
.currentMono {
|
|
|
|
|
position: absolute;
|
|
|
|
|
margin-top: 20px;
|
|
|
|
|
margin-top: 80px;
|
|
|
|
|
z-index: 2;
|
|
|
|
|
filter: drop-shadow(0 6px 16px #0007);
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
.currentFruitArrow {
|
|
|
|
|
.dropper {
|
|
|
|
|
position: absolute;
|
|
|
|
|
margin-top: 20px;
|
|
|
|
|
top: 0;
|
|
|
|
|
width: 70px;
|
|
|
|
|
margin-top: -10px;
|
|
|
|
|
margin-left: -30px;
|
|
|
|
|
z-index: 2;
|
|
|
|
|
filter: drop-shadow(0 6px 16px #0007);
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
.currentMonoArrow {
|
|
|
|
|
position: absolute;
|
|
|
|
|
margin-top: 100px;
|
|
|
|
|
z-index: 3;
|
|
|
|
|
animation: currentFruitArrow 2s ease infinite;
|
|
|
|
|
animation: currentMonoArrow 2s ease infinite;
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
.dropGuide {
|
|
|
|
|
position: absolute;
|
|
|
|
|
top: 50px;
|
|
|
|
|
top: 120px;
|
|
|
|
|
z-index: 3;
|
|
|
|
|
width: 3px;
|
|
|
|
|
height: calc(100% - 50px);
|
|
|
|
|
height: calc(100% - 120px);
|
|
|
|
|
background: #f002;
|
|
|
|
|
pointer-events: none;
|
|
|
|
|
user-select: none;
|
|
|
|
|
@ -751,7 +1045,7 @@ definePageMetadata({
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@keyframes currentFruitArrow {
|
|
|
|
|
@keyframes currentMonoArrow {
|
|
|
|
|
0% { transform: translateY(0); }
|
|
|
|
|
25% { transform: translateY(-8px); }
|
|
|
|
|
50% { transform: translateY(0); }
|
|
|
|
|
|