Merge remote-tracking branch 'misskey-original/develop' into develop

# Conflicts:
#	packages/frontend/src/components/global/MkMisskeyFlavoredMarkdown.ts
#	packages/frontend/src/scripts/mfm-tags.ts
This commit is contained in:
mattyatea 2023-11-17 13:28:42 +09:00
commit 7bc183cbb7
24 changed files with 518 additions and 489 deletions

View file

@ -1 +0,0 @@
export const MFM_TAGS = ['tada', 'jelly', 'twitch', 'shake', 'spin', 'jump', 'bounce', 'flip', 'x2', 'x3', 'x4', 'scale', 'skew', 'position', 'fg', 'bg', 'font', 'blur', 'rainbow', 'sparkle', 'rotate', 'fgg', 'bgg', 'clip', 'move', 'mix','ruby'];

View file

@ -5,7 +5,8 @@
import { defaultStore } from '@/store.js';
const cache = new Map<string, HTMLAudioElement>();
const ctx = new AudioContext();
const cache = new Map<string, AudioBuffer>();
export const soundsTypes = [
null,
@ -60,15 +61,20 @@ export const soundsTypes = [
'noizenecio/kick_gaba7',
] as const;
export function getAudio(file: string, useCache = true): HTMLAudioElement {
let audio: HTMLAudioElement;
export async function getAudio(file: string, useCache = true) {
if (useCache && cache.has(file)) {
audio = cache.get(file);
} else {
audio = new Audio(`/client-assets/sounds/${file}.mp3`);
if (useCache) cache.set(file, audio);
return cache.get(file)!;
}
return audio;
const response = await fetch(`/client-assets/sounds/${file}.mp3`);
const arrayBuffer = await response.arrayBuffer();
const audioBuffer = await ctx.decodeAudioData(arrayBuffer);
if (useCache) {
cache.set(file, audioBuffer);
}
return audioBuffer;
}
export function setVolume(audio: HTMLAudioElement, volume: number): HTMLAudioElement {
@ -84,8 +90,17 @@ export function play(type: 'noteMy' | 'note' | 'antenna' | 'channel' | 'notifica
playFile(sound.type, sound.volume);
}
export function playFile(file: string, volume: number) {
const audio = setVolume(getAudio(file), volume);
if (audio.volume === 0) return;
audio.play();
export async function playFile(file: string, volume: number) {
const masterVolume = defaultStore.state.sound_masterVolume;
if (masterVolume === 0 || volume === 0) {
return;
}
const gainNode = ctx.createGain();
gainNode.gain.value = masterVolume * volume;
const soundSource = ctx.createBufferSource();
soundSource.buffer = await getAudio(file);
soundSource.connect(gainNode).connect(ctx.destination);
soundSource.start();
}