Merge remote-tracking branch 'misskey-original/develop' into develop

# Conflicts:
#	package.json
#	packages/frontend/src/components/MkEmojiEditDialog.vue
#	packages/frontend/src/components/MkMenu.vue
#	packages/frontend/src/components/MkNote.vue
#	packages/frontend/src/pages/timeline.vue
This commit is contained in:
mattyatea 2024-01-23 12:38:56 +09:00
commit 78a34d3de3
115 changed files with 4837 additions and 2932 deletions

View file

@ -4,7 +4,7 @@ SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<MkSpacer :contentMax="600">
<MkSpacer :contentMax="500">
<div :class="$style.root" class="_gaps">
<div style="display: flex; align-items: center; justify-content: center; gap: 10px;">
<span>({{ i18n.ts._reversi.black }})</span>
@ -23,7 +23,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<Mfm :key="'past-turn-of:' + turnUser.id" :text="i18n.tsx._reversi.pastTurnOf({ name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
</div>
<div v-if="iAmPlayer && !game.isEnded && !isMyTurn">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: opTurnTimerRmain }) }})</span></div>
<div v-if="iAmPlayer && !game.isEnded && isMyTurn"><span style="display: inline-block; font-weight: bold; animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</span><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: myTurnTimerRmain }) }})</span></div>
<div v-if="iAmPlayer && !game.isEnded && isMyTurn"><span style="display: inline-block; font-weight: bold; animation: global-tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</span><span style="margin-left: 1em; opacity: 0.7;">({{ i18n.tsx.remainingN({ n: myTurnTimerRmain }) }})</span></div>
<div v-if="game.isEnded && logPos == game.logs.length">
<template v-if="game.winner">
<Mfm :key="'won'" :text="i18n.tsx._reversi.won({ name: game.winner.name ?? game.winner.username })" :plain="true" :customEmojis="game.winner.emojis"/>
@ -35,53 +35,55 @@ SPDX-License-Identifier: AGPL-3.0-only
</div>
<div :class="$style.board">
<div v-if="showBoardLabels" :class="$style.labelsX">
<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
</div>
<div style="display: flex;">
<div v-if="showBoardLabels" :class="$style.labelsY">
<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
<div :class="$style.boardInner">
<div v-if="showBoardLabels" :class="$style.labelsX">
<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
</div>
<div :class="$style.boardCells" :style="cellsStyle">
<div
v-for="(stone, i) in engine.board"
:key="i"
v-tooltip="`${String.fromCharCode(65 + engine.posToXy(i)[0])}${engine.posToXy(i)[1] + 1}`"
:class="[$style.boardCell, {
[$style.boardCell_empty]: stone == null,
[$style.boardCell_none]: engine.map[i] === 'null',
[$style.boardCell_isEnded]: game.isEnded,
[$style.boardCell_myTurn]: !game.isEnded && isMyTurn,
[$style.boardCell_can]: turnUser ? engine.canPut(turnUser.id === blackUser.id, i) : null,
[$style.boardCell_prev]: engine.prevPos === i
}]"
@click="putStone(i)"
>
<Transition
:enterActiveClass="$style.transition_flip_enterActive"
:leaveActiveClass="$style.transition_flip_leaveActive"
:enterFromClass="$style.transition_flip_enterFrom"
:leaveToClass="$style.transition_flip_leaveTo"
mode="default"
<div style="display: flex;">
<div v-if="showBoardLabels" :class="$style.labelsY">
<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
</div>
<div :class="$style.boardCells" :style="cellsStyle">
<div
v-for="(stone, i) in engine.board"
:key="i"
v-tooltip="`${String.fromCharCode(65 + engine.posToXy(i)[0])}${engine.posToXy(i)[1] + 1}`"
:class="[$style.boardCell, {
[$style.boardCell_empty]: stone == null,
[$style.boardCell_none]: engine.map[i] === 'null',
[$style.boardCell_isEnded]: game.isEnded,
[$style.boardCell_myTurn]: !game.isEnded && isMyTurn,
[$style.boardCell_can]: turnUser ? engine.canPut(turnUser.id === blackUser.id, i) : null,
[$style.boardCell_prev]: engine.prevPos === i
}]"
@click="putStone(i)"
>
<template v-if="useAvatarAsStone">
<img v-if="stone === true" :class="$style.boardCellStone" :src="blackUser.avatarUrl"/>
<img v-else-if="stone === false" :class="$style.boardCellStone" :src="whiteUser.avatarUrl"/>
</template>
<template v-else>
<img v-if="stone === true" :class="$style.boardCellStone" src="/client-assets/reversi/stone_b.png"/>
<img v-else-if="stone === false" :class="$style.boardCellStone" src="/client-assets/reversi/stone_w.png"/>
</template>
</Transition>
<Transition
:enterActiveClass="$style.transition_flip_enterActive"
:leaveActiveClass="$style.transition_flip_leaveActive"
:enterFromClass="$style.transition_flip_enterFrom"
:leaveToClass="$style.transition_flip_leaveTo"
mode="default"
>
<template v-if="useAvatarAsStone">
<img v-if="stone === true" :class="$style.boardCellStone" :src="blackUser.avatarUrl"/>
<img v-else-if="stone === false" :class="$style.boardCellStone" :src="whiteUser.avatarUrl"/>
</template>
<template v-else>
<img v-if="stone === true" :class="$style.boardCellStone" src="/client-assets/reversi/stone_b.png"/>
<img v-else-if="stone === false" :class="$style.boardCellStone" src="/client-assets/reversi/stone_w.png"/>
</template>
</Transition>
</div>
</div>
<div v-if="showBoardLabels" :class="$style.labelsY">
<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
</div>
</div>
<div v-if="showBoardLabels" :class="$style.labelsY">
<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
<div v-if="showBoardLabels" :class="$style.labelsX">
<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
</div>
</div>
<div v-if="showBoardLabels" :class="$style.labelsX">
<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
</div>
</div>
<div v-if="game.isEnded" class="_panel _gaps_s" style="padding: 16px;">
@ -141,7 +143,6 @@ SPDX-License-Identifier: AGPL-3.0-only
<script lang="ts" setup>
import { computed, onActivated, onDeactivated, onMounted, onUnmounted, ref, shallowRef, triggerRef, watch } from 'vue';
import * as CRC32 from 'crc-32';
import * as Misskey from 'misskey-js';
import * as Reversi from 'misskey-reversi';
import MkButton from '@/components/MkButton.vue';
@ -155,12 +156,13 @@ import { misskeyApi } from '@/scripts/misskey-api.js';
import { userPage } from '@/filters/user.js';
import * as sound from '@/scripts/sound.js';
import * as os from '@/os.js';
import { confetti } from '@/scripts/confetti.js';
const $i = signinRequired();
const props = defineProps<{
game: Misskey.entities.ReversiGameDetailed;
connection: Misskey.ChannelConnection;
connection?: Misskey.ChannelConnection | null;
}>();
const showBoardLabels = ref<boolean>(false);
@ -238,10 +240,16 @@ watch(logPos, (v) => {
if (game.value.isStarted && !game.value.isEnded) {
useInterval(() => {
if (game.value.isEnded) return;
const crc32 = CRC32.str(JSON.stringify(game.value.logs)).toString();
const crc32 = engine.value.calcCrc32();
if (_DEV_) console.log('crc32', crc32);
props.connection.send('checkState', {
crc32: crc32,
misskeyApi('reversi/verify', {
gameId: game.value.id,
crc32: crc32.toString(),
}).then((res) => {
if (res.desynced) {
console.log('resynced');
restoreGame(res.game!);
}
});
}, 10000, { immediate: false, afterMounted: true });
}
@ -264,7 +272,7 @@ function putStone(pos) {
});
const id = Math.random().toString(36).slice(2);
props.connection.send('putStone', {
props.connection!.send('putStone', {
pos: pos,
id,
});
@ -280,22 +288,24 @@ const myTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
const opTurnTimerRmain = ref<number>(game.value.timeLimitForEachTurn);
const TIMER_INTERVAL_SEC = 3;
useInterval(() => {
if (myTurnTimerRmain.value > 0) {
myTurnTimerRmain.value = Math.max(0, myTurnTimerRmain.value - TIMER_INTERVAL_SEC);
}
if (opTurnTimerRmain.value > 0) {
opTurnTimerRmain.value = Math.max(0, opTurnTimerRmain.value - TIMER_INTERVAL_SEC);
}
if (iAmPlayer.value) {
if ((isMyTurn.value && myTurnTimerRmain.value === 0) || (!isMyTurn.value && opTurnTimerRmain.value === 0)) {
props.connection.send('claimTimeIsUp', {});
if (!props.game.isEnded) {
useInterval(() => {
if (myTurnTimerRmain.value > 0) {
myTurnTimerRmain.value = Math.max(0, myTurnTimerRmain.value - TIMER_INTERVAL_SEC);
}
if (opTurnTimerRmain.value > 0) {
opTurnTimerRmain.value = Math.max(0, opTurnTimerRmain.value - TIMER_INTERVAL_SEC);
}
}
}, TIMER_INTERVAL_SEC * 1000, { immediate: false, afterMounted: true });
function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
if (iAmPlayer.value) {
if ((isMyTurn.value && myTurnTimerRmain.value === 0) || (!isMyTurn.value && opTurnTimerRmain.value === 0)) {
props.connection!.send('claimTimeIsUp', {});
}
}
}, TIMER_INTERVAL_SEC * 1000, { immediate: false, afterMounted: true });
}
async function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
game.value.logs = Reversi.Serializer.serializeLogs([
...Reversi.Serializer.deserializeLogs(game.value.logs),
log,
@ -306,17 +316,25 @@ function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
if (log.id == null || !appliedOps.includes(log.id)) {
switch (log.operation) {
case 'put': {
sound.playUrl('/client-assets/reversi/put.mp3', {
volume: 1,
playbackRate: 1,
});
if (log.player !== engine.value.turn) { // = desync
const _game = await misskeyApi('reversi/show-game', {
gameId: props.game.id,
});
restoreGame(_game);
return;
}
engine.value.putStone(log.pos);
triggerRef(engine);
myTurnTimerRmain.value = game.value.timeLimitForEachTurn;
opTurnTimerRmain.value = game.value.timeLimitForEachTurn;
sound.playUrl('/client-assets/reversi/put.mp3', {
volume: 1,
playbackRate: 1,
});
checkEnd();
break;
}
@ -329,6 +347,22 @@ function onStreamLog(log: Reversi.Serializer.Log & { id: string | null }) {
function onStreamEnded(x) {
game.value = deepClone(x.game);
if (game.value.winnerId === $i.id) {
confetti({
duration: 1000 * 3,
});
sound.playUrl('/client-assets/reversi/win.mp3', {
volume: 1,
playbackRate: 1,
});
} else {
sound.playUrl('/client-assets/reversi/lose.mp3', {
volume: 1,
playbackRate: 1,
});
}
}
function checkEnd() {
@ -347,9 +381,7 @@ function checkEnd() {
}
}
function onStreamRescue(_game) {
console.log('rescue');
function restoreGame(_game) {
game.value = deepClone(_game);
engine.value = Reversi.Serializer.restoreGame({
@ -415,27 +447,31 @@ function share() {
}
onMounted(() => {
props.connection.on('log', onStreamLog);
props.connection.on('rescue', onStreamRescue);
props.connection.on('ended', onStreamEnded);
if (props.connection != null) {
props.connection.on('log', onStreamLog);
props.connection.on('ended', onStreamEnded);
}
});
onActivated(() => {
props.connection.on('log', onStreamLog);
props.connection.on('rescue', onStreamRescue);
props.connection.on('ended', onStreamEnded);
if (props.connection != null) {
props.connection.on('log', onStreamLog);
props.connection.on('ended', onStreamEnded);
}
});
onDeactivated(() => {
props.connection.off('log', onStreamLog);
props.connection.off('rescue', onStreamRescue);
props.connection.off('ended', onStreamEnded);
if (props.connection != null) {
props.connection.off('log', onStreamLog);
props.connection.off('ended', onStreamEnded);
}
});
onUnmounted(() => {
props.connection.off('log', onStreamLog);
props.connection.off('rescue', onStreamRescue);
props.connection.off('ended', onStreamEnded);
if (props.connection != null) {
props.connection.off('log', onStreamLog);
props.connection.off('ended', onStreamEnded);
}
});
</script>
@ -465,8 +501,27 @@ $gap: 4px;
.board {
width: 100%;
max-width: 500px;
box-sizing: border-box;
margin: 0 auto;
padding: 7px;
background: #8C4F26;
box-shadow: 0 6px 16px #0007, 0 0 1px 1px #693410, inset 0 0 2px 1px #ce8a5c;
border-radius: 12px;
}
.boardInner {
padding: 32px;
background: var(--panel);
box-shadow: 0 0 2px 1px #ce8a5c, inset 0 0 1px 1px #693410;
border-radius: 8px;
}
@container (max-width: 400px) {
.boardInner {
padding: 16px;
}
}
.labelsX {

View file

@ -8,72 +8,74 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkSpacer :contentMax="600">
<div style="text-align: center;"><b><MkUserName :user="game.user1"/></b> vs <b><MkUserName :user="game.user2"/></b></div>
<div class="_gaps">
<div style="font-size: 1.5em; text-align: center;">{{ i18n.ts._reversi.gameSettings }}</div>
<div :class="{ [$style.disallow]: isReady }">
<div class="_gaps" :class="{ [$style.disallowInner]: isReady }">
<div style="font-size: 1.5em; text-align: center;">{{ i18n.ts._reversi.gameSettings }}</div>
<div class="_panel">
<div style="display: flex; align-items: center; padding: 16px; border-bottom: solid 1px var(--divider);">
<div>{{ mapName }}</div>
<MkButton style="margin-left: auto;" @click="chooseMap">{{ i18n.ts._reversi.chooseBoard }}</MkButton>
</div>
<div class="_panel">
<div style="display: flex; align-items: center; padding: 16px; border-bottom: solid 1px var(--divider);">
<div>{{ mapName }}</div>
<MkButton style="margin-left: auto;" @click="chooseMap">{{ i18n.ts._reversi.chooseBoard }}</MkButton>
</div>
<div style="padding: 16px;">
<div v-if="game.map == null"><i class="ti ti-dice"></i></div>
<div v-else :class="$style.board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.map.join('')" :class="[$style.boardCell, { [$style.boardCellNone]: x == ' ' }]" @click="onMapCellClick(i, x)">
<i v-if="x === 'b' || x === 'w'" style="pointer-events: none; user-select: none;" :class="x === 'b' ? 'ti ti-circle-filled' : 'ti ti-circle'"></i>
<div style="padding: 16px;">
<div v-if="game.map == null"><i class="ti ti-dice"></i></div>
<div v-else :class="$style.board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
<div v-for="(x, i) in game.map.join('')" :class="[$style.boardCell, { [$style.boardCellNone]: x == ' ' }]" @click="onMapCellClick(i, x)">
<i v-if="x === 'b' || x === 'w'" style="pointer-events: none; user-select: none;" :class="x === 'b' ? 'ti ti-circle-filled' : 'ti ti-circle'"></i>
</div>
</div>
</div>
</div>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.blackOrWhite }}</template>
<MkRadios v-model="game.bw">
<option value="random">{{ i18n.ts.random }}</option>
<option :value="'1'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user1"/></b>
</template>
</I18n>
</option>
<option :value="'2'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user2"/></b>
</template>
</I18n>
</option>
</MkRadios>
</MkFolder>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.timeLimitForEachTurn }}</template>
<template #suffix>{{ game.timeLimitForEachTurn }}{{ i18n.ts._time.second }}</template>
<MkRadios v-model="game.timeLimitForEachTurn">
<option :value="5">5{{ i18n.ts._time.second }}</option>
<option :value="10">10{{ i18n.ts._time.second }}</option>
<option :value="30">30{{ i18n.ts._time.second }}</option>
<option :value="60">60{{ i18n.ts._time.second }}</option>
<option :value="90">90{{ i18n.ts._time.second }}</option>
<option :value="120">120{{ i18n.ts._time.second }}</option>
<option :value="180">180{{ i18n.ts._time.second }}</option>
<option :value="3600">3600{{ i18n.ts._time.second }}</option>
</MkRadios>
</MkFolder>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.rules }}</template>
<div class="_gaps_s">
<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
</div>
</MkFolder>
</div>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.blackOrWhite }}</template>
<MkRadios v-model="game.bw">
<option value="random">{{ i18n.ts.random }}</option>
<option :value="'1'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user1"/></b>
</template>
</I18n>
</option>
<option :value="'2'">
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
<template #name>
<b><MkUserName :user="game.user2"/></b>
</template>
</I18n>
</option>
</MkRadios>
</MkFolder>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.timeLimitForEachTurn }}</template>
<template #suffix>{{ game.timeLimitForEachTurn }}{{ i18n.ts._time.second }}</template>
<MkRadios v-model="game.timeLimitForEachTurn">
<option :value="5">5{{ i18n.ts._time.second }}</option>
<option :value="10">10{{ i18n.ts._time.second }}</option>
<option :value="30">30{{ i18n.ts._time.second }}</option>
<option :value="60">60{{ i18n.ts._time.second }}</option>
<option :value="90">90{{ i18n.ts._time.second }}</option>
<option :value="120">120{{ i18n.ts._time.second }}</option>
<option :value="180">180{{ i18n.ts._time.second }}</option>
<option :value="3600">3600{{ i18n.ts._time.second }}</option>
</MkRadios>
</MkFolder>
<MkFolder :defaultOpen="true">
<template #label>{{ i18n.ts._reversi.rules }}</template>
<div class="_gaps_s">
<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
</div>
</MkFolder>
</div>
</MkSpacer>
<template #footer>
@ -123,7 +125,7 @@ const props = defineProps<{
}>();
const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
const isLlotheo = ref<boolean>(false);
const mapName = computed(() => {
if (game.value.map == null) return 'Random';
const found = Object.values(Reversi.maps).find(x => x.data.join('') === game.value.map.join(''));
@ -236,6 +238,15 @@ onUnmounted(() => {
</script>
<style lang="scss" module>
.disallow {
cursor: not-allowed;
}
.disallowInner {
pointer-events: none;
user-select: none;
opacity: 0.7;
}
.board {
display: grid;
grid-gap: 4px;

View file

@ -4,8 +4,8 @@ SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<div v-if="game == null || connection == null"><MkLoading/></div>
<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection"/>
<div v-if="game == null || (!game.isEnded && connection == null)"><MkLoading/></div>
<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection!"/>
<GameBoard v-else :game="game" :connection="connection"/>
</template>
@ -47,23 +47,25 @@ async function fetchGame() {
if (connection.value) {
connection.value.dispose();
}
connection.value = useStream().useChannel('reversiGame', {
gameId: game.value.id,
});
connection.value.on('started', x => {
game.value = x.game;
});
connection.value.on('canceled', x => {
connection.value?.dispose();
if (!game.value.isEnded) {
connection.value = useStream().useChannel('reversiGame', {
gameId: game.value.id,
});
connection.value.on('started', x => {
game.value = x.game;
});
connection.value.on('canceled', x => {
connection.value?.dispose();
if (x.userId !== $i.id) {
os.alert({
type: 'warning',
text: i18n.ts._reversi.gameCanceled,
});
router.push('/reversi');
}
});
if (x.userId !== $i.id) {
os.alert({
type: 'warning',
text: i18n.ts._reversi.gameCanceled,
});
router.push('/reversi');
}
});
}
}
onMounted(() => {

View file

@ -34,12 +34,19 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkPagination :pagination="myGamesPagination" :disableAutoLoad="true">
<template #default="{ items }">
<div :class="$style.gamePreviews">
<MkA v-for="g in items" :key="g.id" v-panel :class="$style.gamePreview" tabindex="-1" :to="`/reversi/g/${g.id}`">
<MkA v-for="g in items" :key="g.id" v-panel :class="[$style.gamePreview, !g.isEnded && $style.gamePreviewActive]" tabindex="-1" :to="`/reversi/g/${g.id}`">
<div :class="$style.gamePreviewPlayers">
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user1"/> vs <MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user2"/>
<span v-if="g.winnerId === g.user1Id" style="margin-right: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
<span v-if="g.winnerId === g.user2Id" style="margin-right: 0.75em; visibility: hidden;"><i class="ti ti-x"></i></span>
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user1"/>
<span style="margin: 0 1em;">vs</span>
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user2"/>
<span v-if="g.winnerId === g.user1Id" style="margin-left: 0.75em; visibility: hidden;"><i class="ti ti-x"></i></span>
<span v-if="g.winnerId === g.user2Id" style="margin-left: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
</div>
<div :class="$style.gamePreviewFooter">
<span :style="!g.isEnded ? 'color: var(--accent);' : ''">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span>
<span v-if="!g.isEnded" :class="$style.gamePreviewStatusActive">{{ i18n.ts._reversi.playing }}</span>
<span v-else>{{ i18n.ts._reversi.ended }}</span>
<MkTime style="margin-left: auto; opacity: 0.7;" :time="g.createdAt"/>
</div>
</MkA>
@ -53,12 +60,19 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkPagination :pagination="gamesPagination" :disableAutoLoad="true">
<template #default="{ items }">
<div :class="$style.gamePreviews">
<MkA v-for="g in items" :key="g.id" v-panel :class="$style.gamePreview" tabindex="-1" :to="`/reversi/g/${g.id}`">
<MkA v-for="g in items" :key="g.id" v-panel :class="[$style.gamePreview, !g.isEnded && $style.gamePreviewActive]" tabindex="-1" :to="`/reversi/g/${g.id}`">
<div :class="$style.gamePreviewPlayers">
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user1"/> vs <MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user2"/>
<span v-if="g.winnerId === g.user1Id" style="margin-right: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
<span v-if="g.winnerId === g.user2Id" style="margin-right: 0.75em; visibility: hidden;"><i class="ti ti-x"></i></span>
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user1"/>
<span style="margin: 0 1em;">vs</span>
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user2"/>
<span v-if="g.winnerId === g.user1Id" style="margin-left: 0.75em; visibility: hidden;"><i class="ti ti-x"></i></span>
<span v-if="g.winnerId === g.user2Id" style="margin-left: 0.75em; color: var(--accent); font-weight: bold;"><i class="ti ti-trophy"></i></span>
</div>
<div :class="$style.gamePreviewFooter">
<span :style="!g.isEnded ? 'color: var(--accent);' : ''">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span>
<span v-if="!g.isEnded" :class="$style.gamePreviewStatusActive">{{ i18n.ts._reversi.playing }}</span>
<span v-else>{{ i18n.ts._reversi.ended }}</span>
<MkTime style="margin-left: auto; opacity: 0.7;" :time="g.createdAt"/>
</div>
</MkA>
@ -229,6 +243,11 @@ definePageMetadata(computed(() => ({
</script>
<style lang="scss" module>
@keyframes blink {
0% { opacity: 1; }
50% { opacity: 0.2; }
}
.invitation {
display: flex;
box-sizing: border-box;
@ -250,6 +269,10 @@ definePageMetadata(computed(() => ({
overflow: clip;
}
.gamePreviewActive {
box-shadow: inset 0 0 8px 0px var(--accent);
}
.gamePreviewPlayers {
text-align: center;
padding: 16px;
@ -277,6 +300,12 @@ definePageMetadata(computed(() => ({
font-size: 0.9em;
}
.gamePreviewStatusActive {
color: var(--accent);
font-weight: bold;
animation: blink 2s infinite;
}
.waitingScreen {
text-align: center;
}

View file

@ -17,6 +17,13 @@ SPDX-License-Identifier: AGPL-3.0-only
</template>
</MkSelect>
<MkRadios v-model="hemisphere">
<template #label>{{ i18n.ts.hemisphere }}</template>
<option value="N">{{ i18n.ts._hemisphere.N }}</option>
<option value="S">{{ i18n.ts._hemisphere.S }}</option>
<template #caption>{{ i18n.ts._hemisphere.caption }}</template>
</MkRadios>
<MkRadios v-model="overridedDeviceKind">
<template #label>{{ i18n.ts.overridedDeviceKind }}</template>
<option :value="null">{{ i18n.ts.auto }}</option>
@ -370,6 +377,7 @@ async function reloadAsk() {
unisonReload();
}
const hemisphere = computed(defaultStore.makeGetterSetter('hemisphere'));
const overridedDeviceKind = computed(defaultStore.makeGetterSetter('overridedDeviceKind'));
const serverDisconnectedBehavior = computed(defaultStore.makeGetterSetter('serverDisconnectedBehavior'));
const showNoteActionsOnlyHover = computed(defaultStore.makeGetterSetter('showNoteActionsOnlyHover'));
@ -491,6 +499,7 @@ watch(useSystemFont, () => {
});
watch([
hemisphere,
lang,
fontSize,
useSystemFont,

View file

@ -66,10 +66,44 @@ const rootEl = shallowRef<HTMLElement>();
const queue = ref(0);
const srcWhenNotSignin = ref(isLocalTimelineAvailable ? 'local' : 'global');
const src = computed({ get: () => ($i ? defaultStore.reactiveState.tl.value.src : srcWhenNotSignin.value), set: (x) => saveSrc(x) });
const withRenotes = ref(true);
const withReplies = ref($i ? defaultStore.state.tlWithReplies : false);
const onlyFiles = ref(false);
const src = computed({
get: () => ($i ? defaultStore.reactiveState.tl.value.src : srcWhenNotSignin.value),
set: (x) => saveSrc(x),
});
const withRenotes = computed({
get: () => defaultStore.reactiveState.tl.value.filter.withRenotes,
set: (x: boolean) => saveTlFilter('withRenotes', x),
});
const withReplies = computed({
get: () => {
if (!$i) return false;
if (['local', 'social'].includes(src.value) && onlyFiles.value) {
return false;
} else {
return defaultStore.reactiveState.tl.value.filter.withReplies;
}
},
set: (x: boolean) => saveTlFilter('withReplies', x),
});
const onlyFiles = computed({
get: () => {
if (['local', 'social'].includes(src.value) && withReplies.value) {
return false;
} else {
return defaultStore.reactiveState.tl.value.filter.onlyFiles;
}
},
set: (x: boolean) => saveTlFilter('onlyFiles', x),
});
const withSensitive = computed({
get: () => defaultStore.reactiveState.tl.value.filter.withSensitive,
set: (x: boolean) => {
saveTlFilter('withSensitive', x);
//
tlComponent.value?.reloadTimeline();
},
});
const isShowMediaTimeline = ref(defaultStore.state.showMediaTimeline);
const remoteLocalTimelineEnable1 = ref(defaultStore.state.remoteLocalTimelineEnable1);
const remoteLocalTimelineEnable2 = ref(defaultStore.state.remoteLocalTimelineEnable2);
@ -80,10 +114,6 @@ watch(src, () => {
queue.value = 0;
});
watch(withReplies, (x) => {
if ($i) defaultStore.set('tlWithReplies', x);
});
function queueUpdated(q: number): void {
queue.value = q;
}
@ -155,18 +185,37 @@ async function chooseChannel(ev: MouseEvent): Promise<void> {
}
function saveSrc(newSrc: 'home' | 'local' | 'media' | 'social' | 'global' | `list:${string}`): void {
let userList = null;
const out = {
...defaultStore.state.tl,
src: newSrc,
};
if (newSrc.startsWith('userList:')) {
const id = newSrc.substring('userList:'.length);
userList = defaultStore.reactiveState.pinnedUserLists.value.find(l => l.id === id);
out.userList = defaultStore.reactiveState.pinnedUserLists.value.find(l => l.id === id) ?? null;
}
defaultStore.set('tl', {
src: newSrc,
userList,
});
defaultStore.set('tl', out);
srcWhenNotSignin.value = newSrc;
}
function saveTlFilter(key: keyof typeof defaultStore.state.tl.filter, newValue: boolean) {
if (key !== 'withReplies' || $i) {
const out = { ...defaultStore.state.tl };
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (!out.filter) {
out.filter = {
withRenotes: true,
withReplies: true,
withSensitive: true,
onlyFiles: false,
};
}
out.filter[key] = newValue;
defaultStore.set('tl', out);
}
return newValue;
}
async function timetravel(): Promise<void> {
const { canceled, result: date } = await os.inputDate({
title: i18n.ts.date,
@ -203,7 +252,11 @@ const headerActions = computed(() => {
ref: withReplies,
disabled: onlyFiles } : undefined, {
type: 'switch',
text: i18n.ts.fileAttachedOnly,
text: i18n.ts.withSensitive,
ref: withSensitive,
}, {
type: 'switch',
text: i18n.ts.fileAttachedOnly,
ref: onlyFiles,
disabled: src.value === 'local' || src.value === 'social' ? withReplies : false,
@ -216,8 +269,7 @@ const headerActions = computed(() => {
icon: 'ti ti-refresh',
text: i18n.ts.reload,
handler: (ev: Event) => {
console.log('called');
tlComponent.value.reloadTimeline();
tlComponent.value?.reloadTimeline();
},
});
}