enhance(frontend): tweak game
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packages/frontend/assets/drop-and-fusion/logo.png
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packages/frontend/assets/drop-and-fusion/logo.png
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@ -7,14 +7,24 @@ SPDX-License-Identifier: AGPL-3.0-only
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<MkStickyContainer>
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<MkStickyContainer>
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<template #header><MkPageHeader/></template>
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<template #header><MkPageHeader/></template>
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<MkSpacer :contentMax="800">
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<MkSpacer :contentMax="800">
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<div v-show="!gameStarted" class="_gaps_s" :class="$style.root">
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<div v-show="!gameStarted" :class="$style.root">
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<div style="text-align: center;">
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<div style="text-align: center;" class="_gaps">
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<div>{{ i18n.ts.bubbleGame }}</div>
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<div :class="$style.frame">
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<MkSelect v-model="gameMode">
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<div :class="$style.frameInner">
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<option value="normal">NORMAL</option>
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<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
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<option value="square">SQUARE</option>
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</div>
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</MkSelect>
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</div>
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<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
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<div :class="$style.frame">
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<div :class="$style.frameInner">
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<div class="_gaps" style="padding: 16px;">
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<MkSelect v-model="gameMode">
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<option value="normal">NORMAL</option>
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<option value="square">SQUARE</option>
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</MkSelect>
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<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div v-show="gameStarted" class="_gaps_s" :class="$style.root">
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<div v-show="gameStarted" class="_gaps_s" :class="$style.root">
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@ -102,7 +112,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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<script lang="ts" setup>
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<script lang="ts" setup>
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import * as Matter from 'matter-js';
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import * as Matter from 'matter-js';
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import { Ref, onMounted, ref, shallowRef } from 'vue';
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import { onMounted, ref, shallowRef } from 'vue';
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import { EventEmitter } from 'eventemitter3';
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import { EventEmitter } from 'eventemitter3';
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import * as Misskey from 'misskey-js';
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import * as Misskey from 'misskey-js';
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import { definePageMetadata } from '@/scripts/page-metadata.js';
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import { definePageMetadata } from '@/scripts/page-metadata.js';
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@ -684,7 +694,7 @@ class Game extends EventEmitter<{
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let game: Game;
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let game: Game;
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function onClick(ev: MouseEvent) {
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function onClick(ev: MouseEvent) {
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const rect = containerEl.value.getBoundingClientRect();
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const rect = containerEl.value!.getBoundingClientRect();
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const x = (ev.clientX - rect.left) / viewScaleX;
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const x = (ev.clientX - rect.left) / viewScaleX;
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@ -692,7 +702,7 @@ function onClick(ev: MouseEvent) {
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}
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}
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function onTouchend(ev: TouchEvent) {
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function onTouchend(ev: TouchEvent) {
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const rect = containerEl.value.getBoundingClientRect();
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const rect = containerEl.value!.getBoundingClientRect();
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const x = (ev.changedTouches[0].clientX - rect.left) / viewScaleX;
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const x = (ev.changedTouches[0].clientX - rect.left) / viewScaleX;
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@ -700,11 +710,11 @@ function onTouchend(ev: TouchEvent) {
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}
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}
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function onMousemove(ev: MouseEvent) {
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function onMousemove(ev: MouseEvent) {
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mouseX.value = ev.clientX - containerEl.value.getBoundingClientRect().left;
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mouseX.value = ev.clientX - containerEl.value!.getBoundingClientRect().left;
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}
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}
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function onTouchmove(ev: TouchEvent) {
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function onTouchmove(ev: TouchEvent) {
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mouseX.value = ev.touches[0].clientX - containerEl.value.getBoundingClientRect().left;
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mouseX.value = ev.touches[0].clientX - containerEl.value!.getBoundingClientRect().left;
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}
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}
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function restart() {
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function restart() {
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