tweak MkPullToRefresh
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7015cc937b
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@ -5,7 +5,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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<template>
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<template>
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<div ref="rootEl">
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<div ref="rootEl">
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<div v-if="isPullStart" :class="$style.frame" :style="`--frame-min-height: ${currentHeight / 3}px;`">
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<div v-if="isPullStart" :class="$style.frame" :style="`--frame-min-height: ${pullDistance / (PULL_BRAKE_BASE + (pullDistance / PULL_BRAKE_FACTOR))}px;`">
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<div :class="$style.frameContent">
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<div :class="$style.frameContent">
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<MkLoading v-if="isRefreshing" :class="$style.loader" :em="true"/>
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<MkLoading v-if="isRefreshing" :class="$style.loader" :em="true"/>
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<i v-else class="ti ti-arrow-bar-to-down" :class="[$style.icon, { [$style.refresh]: isPullEnd }]"></i>
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<i v-else class="ti ti-arrow-bar-to-down" :class="[$style.icon, { [$style.refresh]: isPullEnd }]"></i>
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@ -29,13 +29,15 @@ import { i18n } from '@/i18n.js';
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const SCROLL_STOP = 10;
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const SCROLL_STOP = 10;
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const MAX_PULL_DISTANCE = Infinity;
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const MAX_PULL_DISTANCE = Infinity;
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const FIRE_THRESHOLD = 200;
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const FIRE_THRESHOLD = 230;
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const RELEASE_TRANSITION_DURATION = 200;
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const RELEASE_TRANSITION_DURATION = 200;
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const PULL_BRAKE_BASE = 2;
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const PULL_BRAKE_FACTOR = 200;
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let isPullStart = $ref(false);
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let isPullStart = $ref(false);
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let isPullEnd = $ref(false);
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let isPullEnd = $ref(false);
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let isRefreshing = $ref(false);
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let isRefreshing = $ref(false);
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let currentHeight = $ref(0);
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let pullDistance = $ref(0);
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let supportPointerDesktop = false;
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let supportPointerDesktop = false;
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let startScreenY: number | null = null;
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let startScreenY: number | null = null;
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@ -72,14 +74,14 @@ function moveStart(event) {
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if (!isPullStart && !isRefreshing && !disabled) {
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if (!isPullStart && !isRefreshing && !disabled) {
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isPullStart = true;
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isPullStart = true;
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startScreenY = getScreenY(event);
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startScreenY = getScreenY(event);
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currentHeight = 0;
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pullDistance = 0;
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}
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}
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}
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}
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function moveBySystem(to: number): Promise<void> {
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function moveBySystem(to: number): Promise<void> {
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return new Promise(r => {
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return new Promise(r => {
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const startHeight = currentHeight;
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const startHeight = pullDistance;
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const overHeight = currentHeight - to;
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const overHeight = pullDistance - to;
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if (overHeight < 1) {
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if (overHeight < 1) {
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r();
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r();
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return;
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return;
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@ -88,26 +90,26 @@ function moveBySystem(to: number): Promise<void> {
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let intervalId = setInterval(() => {
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let intervalId = setInterval(() => {
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const time = Date.now() - startTime;
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const time = Date.now() - startTime;
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if (time > RELEASE_TRANSITION_DURATION) {
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if (time > RELEASE_TRANSITION_DURATION) {
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currentHeight = to;
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pullDistance = to;
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clearInterval(intervalId);
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clearInterval(intervalId);
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r();
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r();
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return;
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return;
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}
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}
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const nextHeight = startHeight - (overHeight / RELEASE_TRANSITION_DURATION) * time;
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const nextHeight = startHeight - (overHeight / RELEASE_TRANSITION_DURATION) * time;
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if (currentHeight < nextHeight) return;
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if (pullDistance < nextHeight) return;
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currentHeight = nextHeight;
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pullDistance = nextHeight;
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}, 1);
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}, 1);
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});
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});
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}
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}
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async function fixOverContent() {
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async function fixOverContent() {
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if (currentHeight > FIRE_THRESHOLD) {
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if (pullDistance > FIRE_THRESHOLD) {
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await moveBySystem(FIRE_THRESHOLD);
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await moveBySystem(FIRE_THRESHOLD);
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}
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}
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}
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}
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async function closeContent() {
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async function closeContent() {
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if (currentHeight > 0) {
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if (pullDistance > 0) {
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await moveBySystem(0);
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await moveBySystem(0);
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}
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}
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}
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}
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@ -131,8 +133,8 @@ function moving(event) {
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if (!scrollEl) {
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if (!scrollEl) {
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scrollEl = getScrollableParentElement(rootEl);
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scrollEl = getScrollableParentElement(rootEl);
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}
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}
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if ((scrollEl?.scrollTop ?? 0) > (supportPointerDesktop ? SCROLL_STOP : SCROLL_STOP + currentHeight)) {
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if ((scrollEl?.scrollTop ?? 0) > (supportPointerDesktop ? SCROLL_STOP : SCROLL_STOP + pullDistance)) {
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currentHeight = 0;
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pullDistance = 0;
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isPullEnd = false;
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isPullEnd = false;
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moveEnd();
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moveEnd();
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return;
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return;
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@ -144,9 +146,9 @@ function moving(event) {
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const moveScreenY = getScreenY(event);
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const moveScreenY = getScreenY(event);
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const moveHeight = moveScreenY - startScreenY!;
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const moveHeight = moveScreenY - startScreenY!;
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currentHeight = Math.min(Math.max(moveHeight, 0), MAX_PULL_DISTANCE);
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pullDistance = Math.min(Math.max(moveHeight, 0), MAX_PULL_DISTANCE);
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isPullEnd = currentHeight >= FIRE_THRESHOLD;
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isPullEnd = pullDistance >= FIRE_THRESHOLD;
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}
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}
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/**
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/**
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