fix
This commit is contained in:
parent
504f71181c
commit
473355a5d9
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@ -319,7 +319,7 @@ function onMousedown(evt: MouseEvent): void {
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&.gamingDark {
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800%;
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color: white !important;
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color: black;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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@ -327,7 +327,7 @@ function onMousedown(evt: MouseEvent): void {
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&:not(:disabled):hover {
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800% ;
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color: white !important;
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color: black;
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-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.45, 0.30, 1) infinite ;
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-moz-animation: AnimationDark 45s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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animation: AnimationDark 45s cubic-bezier(0, 0.45, 0.30, 1) infinite ;
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@ -336,7 +336,7 @@ function onMousedown(evt: MouseEvent): void {
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&:not(:disabled):active {
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800% !important;
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color: white !important;
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color: black;
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-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.45, 0.30, 1) infinite ;
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-moz-animation: AnimationDark 45s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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animation: AnimationDark 45s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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@ -205,7 +205,7 @@ onBeforeUnmount(() => {
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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border: solid 1px black;
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}
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&.gamingLight {
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@ -215,6 +215,7 @@ onBeforeUnmount(() => {
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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border: solid 1px white;
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}
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&.full {
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@ -293,6 +294,7 @@ onBeforeUnmount(() => {
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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border: solid 1px white;
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}
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&.gamingDark:active {
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@ -302,7 +304,7 @@ onBeforeUnmount(() => {
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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border-color: black;
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border: solid 1px white;
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}
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&.gamingLight:hover {
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@ -311,7 +313,7 @@ onBeforeUnmount(() => {
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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border-color: black;
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border: solid 1px white;
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}
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&.gamingLight:active {
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@ -321,12 +323,13 @@ onBeforeUnmount(() => {
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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border-color: black;
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border: solid 1px white;
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}
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&.gamingDark {
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-webkit-text-fill-color: unset !important;
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color: black;
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border: solid 1px white;
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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@ -337,6 +340,7 @@ onBeforeUnmount(() => {
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&.gamingLight {
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-webkit-text-fill-color: unset !important;
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color: white;
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border: solid 1px white;
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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@ -357,7 +361,7 @@ onBeforeUnmount(() => {
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margin-right: 6px;
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&.gamingDark {
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color: white;
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color: black;
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}
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@ -8,30 +8,30 @@ SPDX-License-Identifier: AGPL-3.0-only
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<div
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ref="itemsEl" v-hotkey="keymap"
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class="_popup _shadow"
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:class="[$style.root, { [$style.center]: align === 'center', [$style.asDrawer]: asDrawer }]"
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:class="[$style.root, { [$style.center]: align === 'center', [$style.asDrawer]: asDrawer },{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:style="{ width: (width && !asDrawer) ? width + 'px' : '', maxHeight: maxHeight ? maxHeight + 'px' : '' }"
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@contextmenu.self="e => e.preventDefault()"
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>
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<template v-for="(item, i) in items2">
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<div v-if="item === null" role="separator" :class="$style.divider"></div>
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<span v-else-if="item.type === 'label'" role="menuitem" :class="[$style.label, $style.item]">
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<span v-else-if="item.type === 'label'" role="menuitem" :class="[$style.label, $style.item,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]">
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<span>{{ item.text }}</span>
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</span>
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<span v-else-if="item.type === 'pending'" role="menuitem" :tabindex="i" :class="[$style.pending, $style.item]">
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<span v-else-if="item.type === 'pending'" role="menuitem" :tabindex="i" :class="[$style.pending, $style.item,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]">
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<span><MkEllipsis/></span>
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</span>
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<MkA v-else-if="item.type === 'link'" role="menuitem" :to="item.to" :tabindex="i" class="_button" :class="$style.item" @click.passive="close(true)" @mouseenter.passive="onItemMouseEnter(item)" @mouseleave.passive="onItemMouseLeave(item)">
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<MkA v-else-if="item.type === 'link'" role="menuitem" :to="item.to" :tabindex="i" class="_button" :class="[$style.item,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]" @click.passive="close(true)" @mouseenter.passive="onItemMouseEnter(item)" @mouseleave.passive="onItemMouseLeave(item)">
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<i v-if="item.icon" class="ti-fw" :class="[$style.icon, item.icon]"></i>
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<MkAvatar v-if="item.avatar" :user="item.avatar" :class="$style.avatar"/>
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<span>{{ item.text }}</span>
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<span v-if="item.indicate" :class="$style.indicator"><i class="_indicatorCircle"></i></span>
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</MkA>
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<a v-else-if="item.type === 'a'" role="menuitem" :href="item.href" :target="item.target" :download="item.download" :tabindex="i" class="_button" :class="$style.item" @click="close(true)" @mouseenter.passive="onItemMouseEnter(item)" @mouseleave.passive="onItemMouseLeave(item)">
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<a v-else-if="item.type === 'a'" role="menuitem" :href="item.href" :target="item.target" :download="item.download" :tabindex="i" class="_button" :class="[$style.item,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]" @click="close(true)" @mouseenter.passive="onItemMouseEnter(item)" @mouseleave.passive="onItemMouseLeave(item)">
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<i v-if="item.icon" class="ti-fw" :class="[$style.icon, item.icon]"></i>
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<span>{{ item.text }}</span>
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<span v-if="item.indicate" :class="$style.indicator"><i class="_indicatorCircle"></i></span>
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</a>
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<button v-else-if="item.type === 'user'" role="menuitem" :tabindex="i" class="_button" :class="[$style.item, { [$style.active]: item.active }]" :disabled="item.active" @click="clicked(item.action, $event)" @mouseenter.passive="onItemMouseEnter(item)" @mouseleave.passive="onItemMouseLeave(item)">
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<button v-else-if="item.type === 'user'" role="menuitem" :tabindex="i" class="_button" :class="[$style.item, { [$style.active]: item.active },{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]" :disabled="item.active" @click="clicked(item.action, $event)" @mouseenter.passive="onItemMouseEnter(item)" @mouseleave.passive="onItemMouseLeave(item)">
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<MkAvatar :user="item.user" :class="$style.avatar"/><MkUserName :user="item.user"/>
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<span v-if="item.indicate" :class="$style.indicator"><i class="_indicatorCircle"></i></span>
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</button>
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@ -1064,23 +1064,21 @@ defineExpose({
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color: var(--fgOnAccent);
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background: linear-gradient(90deg, var(--buttonGradateA), var(--buttonGradateB));
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&.gamingLight {
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&.gamingLight{
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
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}
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&.gamingDark{
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color: white;
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
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animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
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}
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&.gamingDark{
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color: white;
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.45, 0.30, 1) infinite;
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}
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}
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.headerRightItem {
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@ -192,7 +192,7 @@ useTooltip(buttonEl, async (showing) => {
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box-shadow: 0 0 0px 1px var(--accent) inset;
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&.gamingDark{
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color:white;
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color: black;
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd); background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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@ -213,6 +213,9 @@ useTooltip(buttonEl, async (showing) => {
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color: var(--accent);
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&.gamingLight{
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color: white;
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}
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&.gamingDark{
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color: black;
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}
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}
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@ -4,7 +4,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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-->
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<template>
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<div :class="[$style.root, { [$style.disabled]: disabled && gaming === '', [$style.checked]: checked && gaming === '' , [$style.gamingdarkDisabled]: disabled && gaming === 'dark', [$style.gamingLightDisabled]: disabled && gaming === 'light'}]">
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<div :class="[$style.root, { [$style.disabled]: disabled && gaming === '', [$style.checked]: checked && gaming === '' }]">
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<input
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ref="input"
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type="checkbox"
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@ -83,6 +83,7 @@ export default defineComponent({
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background: var(--accentedBg);
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&.gamingDark{
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color:white;
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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@ -90,6 +91,7 @@ export default defineComponent({
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animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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}
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&.gamingLight{
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color: black;
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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@ -41,8 +41,8 @@ export const noteActions: NoteAction[] = [];
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export const noteViewInterruptors: NoteViewInterruptor[] = [];
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export const notePostInterruptors: NotePostInterruptor[] = [];
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export const pageViewInterruptors: PageViewInterruptor[] = [];
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export const bannerDark='https://files.prismisskey.space/misskey/ac141052-7a16-4608-bc08-263566326a6d.jpg'
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export const bannerLight ='https://files.prismisskey.space/misskey/e8d13afc-2348-4b13-a64a-f55a19e8d7aa.jpg'
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export const bannerDark='https://files.prismisskey.space/misskey/5182a391-5b9f-4ba9-90a5-a692aa59b938.png'
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export const bannerLight ='https://files.prismisskey.space/misskey/96e65f59-eab3-47d4-bb1e-d141100bd2fc.png'
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export const iconDark='https://files.prismisskey.space/misskey/f3b3c9f8-ff2a-474d-a858-64ffe9023e22.png'
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export const iconLight='https://files.prismisskey.space/misskey/c7e56b1d-4c4f-408f-bf73-3175f4eb26ca.png'
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@ -377,7 +377,7 @@ function more() {
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&.gamingDark:hover, &.gamingDark.active {
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text-decoration: none;
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color: white;
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color: black;
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&.gamingDark:before {
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content: "";
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@ -292,15 +292,15 @@ function more(ev: MouseEvent) {
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}
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&.gamingLight {
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color: black !important;
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color: white;
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}
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&.gamingDark {
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color: black !important;
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color: black;
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}
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&.gamingLight:before {
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color: black !important;
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color: white;
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content: "";
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display: block;
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width: calc(100% - 38px);
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@ -321,7 +321,8 @@ function more(ev: MouseEvent) {
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&.gamingLight:hover, &.gamingLight.active {
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color: black !important;
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color: white;
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&.gamingLight:before {
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800% !important;
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@ -461,7 +462,7 @@ function more(ev: MouseEvent) {
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}
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&.gamingDark:hover {
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color: white;
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color: black;
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background-size: 1800% 1800%;
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text-decoration: none;
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@ -471,8 +472,7 @@ function more(ev: MouseEvent) {
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}
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&.gamingDark.active {
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color: white;
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color: black;
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.2, 0.90, 1) infinite;
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@ -480,7 +480,7 @@ function more(ev: MouseEvent) {
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}
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&.gamingDark:hover, &.gamingDark.active {
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color: white;
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color: black;
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&.gamingDark:before {
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content: "";
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@ -502,7 +502,7 @@ function more(ev: MouseEvent) {
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}
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&.gamingLight:hover {
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color: white;
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color: white;
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background-size: 1800% 1800% !important;
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text-decoration: none;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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@ -512,7 +512,6 @@ function more(ev: MouseEvent) {
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&.gamingLight:active {
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color: white;
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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@ -520,7 +519,7 @@ function more(ev: MouseEvent) {
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}
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|
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&.gamingLight:hover, &.gamingLight.active {
|
||||
color: white;
|
||||
color: white;
|
||||
|
||||
|
||||
&.gamingLight:before {
|
||||
|
@ -562,9 +561,17 @@ function more(ev: MouseEvent) {
|
|||
color: white;
|
||||
}
|
||||
|
||||
&.gamingDark.active {
|
||||
color: black;
|
||||
}
|
||||
|
||||
&.gamingLight {
|
||||
color: black;
|
||||
}
|
||||
|
||||
&.gamingLight.active {
|
||||
color: white;
|
||||
}
|
||||
}
|
||||
|
||||
.itemText {
|
||||
|
@ -616,6 +623,7 @@ function more(ev: MouseEvent) {
|
|||
display: block;
|
||||
position: relative;
|
||||
width: 100%;
|
||||
color: black;
|
||||
height: 52px;
|
||||
margin-bottom: 16px;
|
||||
text-align: center;
|
||||
|
@ -669,12 +677,12 @@ function more(ev: MouseEvent) {
|
|||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
|
||||
color: white;
|
||||
color: white;
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingDark:before {
|
||||
color: white;
|
||||
color: black;
|
||||
content: "";
|
||||
display: block;
|
||||
position: absolute;
|
||||
|
@ -750,16 +758,20 @@ function more(ev: MouseEvent) {
|
|||
width: 100%;
|
||||
text-align: center;
|
||||
|
||||
&.gamingLight {
|
||||
color: white;
|
||||
}
|
||||
|
||||
&:hover, &.active {
|
||||
text-decoration: none;
|
||||
color: var(--accent);
|
||||
|
||||
&.gamingDark {
|
||||
color: white;
|
||||
color: black;
|
||||
}
|
||||
|
||||
&.gamingLight {
|
||||
color: #DEE7E4;
|
||||
color: white;
|
||||
}
|
||||
|
||||
&:before {
|
||||
|
@ -810,7 +822,8 @@ function more(ev: MouseEvent) {
|
|||
|
||||
&.gamingLight:hover, &.gamingLight.active {
|
||||
text-decoration: none;
|
||||
color: white;
|
||||
color: white !important;
|
||||
|
||||
&.gamingLight:before {
|
||||
content: "";
|
||||
display: block;
|
||||
|
@ -854,8 +867,16 @@ function more(ev: MouseEvent) {
|
|||
color: white;
|
||||
}
|
||||
|
||||
&.gamingDark.active {
|
||||
color: black;
|
||||
}
|
||||
|
||||
&.gamingLight {
|
||||
color: white;
|
||||
color: black;
|
||||
}
|
||||
|
||||
&.gamingLight.active {
|
||||
color: white;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue