色がおかしいのを修正

This commit is contained in:
mattyatea 2023-09-26 10:56:03 +09:00
parent 90028a96b6
commit 39b66a2638
2 changed files with 10 additions and 8 deletions

View file

@ -83,7 +83,7 @@ export default defineComponent({
background: var(--accentedBg); background: var(--accentedBg);
&.gamingDark{ &.gamingDark{
color:white; color: black !important;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd); background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800%; background-size: 1800% 1800%;
-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite; -webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
@ -91,7 +91,8 @@ export default defineComponent({
animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite; animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
} }
&.gamingLight{ &.gamingLight{
color: black;
color:white !important;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4); background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important; background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; -webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;

View file

@ -108,6 +108,7 @@ function hexToRgb(hex) {
document.documentElement.style.setProperty('--homeColor', hexToRgb(defaultStore.state.homeColor)); document.documentElement.style.setProperty('--homeColor', hexToRgb(defaultStore.state.homeColor));
document.documentElement.style.setProperty("--followerColor",hexToRgb(defaultStore.state.followerColor)); document.documentElement.style.setProperty("--followerColor",hexToRgb(defaultStore.state.followerColor));
document.documentElement.style.setProperty("--specifiedColor",hexToRgb(defaultStore.state.specifiedColor)) document.documentElement.style.setProperty("--specifiedColor",hexToRgb(defaultStore.state.specifiedColor))
document.documentElement.style.setProperty("--localOnlyColor",hexToRgb(defaultStore.state.localOnlyColor))
document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s'); document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s');
const iconOnly = ref(false); const iconOnly = ref(false);
@ -307,11 +308,11 @@ function more(ev: MouseEvent) {
} }
&.gamingLight { &.gamingLight {
color: white; color: black;
} }
&.gamingDark { &.gamingDark {
color: black; color: white;
} }
&.gamingLight:before { &.gamingLight:before {
@ -681,7 +682,7 @@ function more(ev: MouseEvent) {
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; -webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; -moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
color: white; color: white !important;
} }
&.gamingLight:hover, &.gamingLight.active { &.gamingLight:hover, &.gamingLight.active {
@ -692,12 +693,12 @@ function more(ev: MouseEvent) {
-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; -webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; -moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important; animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
color: white; color: white !important;
} }
} }
&.gamingDark:before { &.gamingDark:before {
color: black; color: black !important;
content: ""; content: "";
display: block; display: block;
position: absolute; position: absolute;
@ -717,7 +718,7 @@ function more(ev: MouseEvent) {
} }
&.gamingDark:hover, &.gamingDark.active { &.gamingDark:hover, &.gamingDark.active {
color: black; color: black !important;
&.gamingDark:before { &.gamingDark:before {
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd); background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);