Update reversi.game.vue
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@ -30,8 +30,8 @@
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:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.isEnded, myTurn: !game.isEnded && isMyTurn, can: turnUser ? o.canPut(turnUser.id == blackUser.id, i) : null, prev: o.prevPos == i }"
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:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.isEnded, myTurn: !game.isEnded && isMyTurn, can: turnUser ? o.canPut(turnUser.id == blackUser.id, i) : null, prev: o.prevPos == i }"
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@click="set(i)"
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@click="set(i)"
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:title="`${String.fromCharCode(65 + o.transformPosToXy(i)[0])}${o.transformPosToXy(i)[1] + 1}`">
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:title="`${String.fromCharCode(65 + o.transformPosToXy(i)[0])}${o.transformPosToXy(i)[1] + 1}`">
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<img v-if="stone === true" :src="blackUser.avatarUrl" alt="">
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<img v-if="stone === true" :src="blackUser.avatarUrl" alt="black">
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<img v-if="stone === false" :src="whiteUser.avatarUrl" alt="">
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<img v-if="stone === false" :src="whiteUser.avatarUrl" alt="white">
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</div>
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</div>
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</div>
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</div>
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<div class="labels-y" v-if="this.$store.state.settings.reversiBoardLabels">
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<div class="labels-y" v-if="this.$store.state.settings.reversiBoardLabels">
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@ -421,6 +421,12 @@ root(isDark)
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width 100%
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width 100%
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height 100%
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height 100%
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&[alt="b"]
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filter brightness(.5)
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&[alt="w"]
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filter brightness(2)
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> .graph
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> .graph
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display grid
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display grid
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grid-template-columns repeat(61, 1fr)
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grid-template-columns repeat(61, 1fr)
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