feat: ゲーミングモード

This commit is contained in:
mattyatea 2023-09-23 09:01:20 +09:00
parent 093540375d
commit 13de104634
28 changed files with 2917 additions and 865 deletions

View file

@ -131,9 +131,9 @@ SPDX-License-Identifier: AGPL-3.0-only
</footer>
</article>
<div :class="$style.tabs">
<button class="_button" :class="[$style.tab, { [$style.tabActive]: tab === 'replies' }]" @click="tab = 'replies'"><i class="ti ti-arrow-back-up"></i> {{ i18n.ts.replies }}</button>
<button class="_button" :class="[$style.tab, { [$style.tabActive]: tab === 'renotes' }]" @click="tab = 'renotes'"><i class="ti ti-repeat"></i> {{ i18n.ts.renotes }}</button>
<button class="_button" :class="[$style.tab, { [$style.tabActive]: tab === 'reactions' }]" @click="tab = 'reactions'"><i class="ti ti-icons"></i> {{ i18n.ts.reactions }}</button>
<button class="_button" :class="[$style.tab, { [$style.tabActive]: tab === 'replies' },{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' && tab === 'replies'}]" @click="tab = 'replies'"><i class="ti ti-arrow-back-up"></i> {{ i18n.ts.replies }}</button>
<button class="_button" :class="[$style.tab, { [$style.tabActive]: tab === 'renotes'},{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' && tab === 'renotes'}]" @click="tab = 'renotes'"><i class="ti ti-repeat"></i> {{ i18n.ts.renotes }}</button>
<button class="_button" :class="[$style.tab, { [$style.tabActive]: tab === 'reactions'},{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' && tab === 'reactions'}]" @click="tab = 'reactions'"><i class="ti ti-icons"></i> {{ i18n.ts.reactions }}</button>
</div>
<div>
<div v-if="tab === 'replies'" :class="$style.tab_replies">
@ -180,7 +180,7 @@ SPDX-License-Identifier: AGPL-3.0-only
</template>
<script lang="ts" setup>
import { computed, inject, onMounted, ref, shallowRef } from 'vue';
import {computed, inject, onMounted, ref, shallowRef, watch} from 'vue';
import * as mfm from 'mfm-js';
import * as Misskey from 'misskey-js';
import MkNoteSub from '@/components/MkNoteSub.vue';
@ -223,6 +223,39 @@ const inChannel = inject('inChannel', null);
let note = $ref(deepClone(props.note));
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
console.log(gaming)
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
// plugin
if (noteViewInterruptors.length > 0) {
onMounted(async () => {
@ -730,6 +763,9 @@ function loadConversation() {
.tabActive {
border-bottom: solid 2px var(--accent);
&.gamingLight{
border-bottom: solid 2px black;
}
}
.tab_renotes {
@ -755,6 +791,12 @@ function loadConversation() {
.reactionTabActive {
border-color: var(--accent);
&.gamingLight{
border-bottom: solid 2px black;
}
&.gamingDark{
border-bottom: solid 2px black;
}
}
@container (max-width: 500px) {
@ -808,4 +850,37 @@ function loadConversation() {
text-align: center;
opacity: 0.7;
}
@-webkit-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
</style>