fix: icon

This commit is contained in:
mattyatea 2023-09-22 20:07:39 +09:00
parent a63bef2d8f
commit 093540375d
8 changed files with 1787 additions and 1083 deletions

View file

@ -30,7 +30,7 @@ SPDX-License-Identifier: AGPL-3.0-only
</div>
<div
ref="tabHighlightEl"
:class="[$style.tabHighlight, { [$style.animate]: defaultStore.reactiveState.animation.value }]"
:class="[$style.tabHighlight, { [$style.animate]: defaultStore.reactiveState.animation.value , [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
></div>
</div>
</template>
@ -53,9 +53,40 @@ export type Tab = {
</script>
<script lang="ts" setup>
import { onMounted, onUnmounted, watch, nextTick, shallowRef } from 'vue';
import {onMounted, onUnmounted, watch, nextTick, shallowRef, ref, computed} from 'vue';
import { defaultStore } from '@/store.js';
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
console.log(gaming)
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
const props = withDefaults(defineProps<{
tabs?: Tab[];
tab?: string;
@ -245,9 +276,88 @@ onUnmounted(() => {
border-radius: 999px;
transition: none;
pointer-events: none;
&.gamingLight{
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
}
&.gamingDark{
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
&.animate {
transition: width 0.15s ease, left 0.15s ease;
}
}
@-webkit-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-webkit-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
</style>