fix: icon

This commit is contained in:
mattyatea 2023-09-22 20:07:39 +09:00
parent a63bef2d8f
commit 093540375d
8 changed files with 1787 additions and 1083 deletions

View file

@ -2,54 +2,108 @@
SPDX-FileCopyrightText: syuilo and other misskey contributors
SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<button
class="_button"
:class="[$style.root, { [$style.wait]: wait, [$style.active]: isFollowing || hasPendingFollowRequestFromYou, [$style.full]: full, [$style.large]: large }]"
:disabled="wait"
@click="onClick"
>
<template v-if="!wait">
<template v-if="hasPendingFollowRequestFromYou && user.isLocked">
<span v-if="full" :class="$style.text">{{ i18n.ts.followRequestPending }}</span><i class="ti ti-hourglass-empty"></i>
</template>
<template v-else-if="hasPendingFollowRequestFromYou && !user.isLocked">
<!-- つまりリモートフォローの場合 -->
<span v-if="full" :class="$style.text">{{ i18n.ts.processing }}</span><MkLoading :em="true" :colored="false"/>
</template>
<template v-else-if="isFollowing">
<span v-if="full" :class="$style.text">{{ i18n.ts.unfollow }}</span><i class="ti ti-minus"></i>
</template>
<template v-else-if="!isFollowing && user.isLocked">
<span v-if="full" :class="$style.text">{{ i18n.ts.followRequest }}</span><i class="ti ti-plus"></i>
</template>
<template v-else-if="!isFollowing && !user.isLocked">
<span v-if="full" :class="$style.text">{{ i18n.ts.follow }}</span><i class="ti ti-plus"></i>
</template>
</template>
<template v-else>
<span v-if="full" :class="$style.text">{{ i18n.ts.processing }}</span><MkLoading :em="true" :colored="false"/>
</template>
</button>
<button
class="_button"
:class="[$style.root, ,{ [$style.wait]: wait, [$style.active]: isFollowing || hasPendingFollowRequestFromYou,[$style.gamingDark]: gaming === 'dark' || isFollowing || hasPendingFollowRequestFromYou,[$style.gamingLight]: gaming === 'light' || isFollowing || hasPendingFollowRequestFromYou
, [$style.full]: full, [$style.large]: large }]"
:disabled="wait"
@click="onClick"
>
<template v-if="!wait">
<template v-if="hasPendingFollowRequestFromYou && user.isLocked">
<span v-if="full"
:class="$style.text,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'} ">{{
i18n.ts.followRequestPending
}}</span><i class="ti ti-hourglass-empty"></i>
</template>
<template v-else-if="hasPendingFollowRequestFromYou && !user.isLocked">
<!-- つまりリモートフォローの場合 -->
<span v-if="full"
:class="$style.text,{[$style.gamingDark]: gaming === 'dark' ,[$style.gamingLight]: gaming === 'light'} ">{{
i18n.ts.processing
}}</span>
<MkLoading :em="true" :colored="false"/>
</template>
<template v-else-if="isFollowing">
<span v-if="full"
:class="$style.text,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' } ">{{
i18n.ts.unfollow
}}</span><i class="ti ti-minus"></i>
</template>
<template v-else-if="!isFollowing && user.isLocked">
<span v-if="full"
:class="$style.text,{[$style.gamingDark]: gaming === 'dark' ,[$style.gamingLight]: gaming === 'light'} ">{{
i18n.ts.followRequest
}}</span><i class="ti ti-plus"></i>
</template>
<template v-else-if="!isFollowing && !user.isLocked">
<span v-if="full"
:class="$style.text,{[$style.gamingDark]: gaming === 'dark' ,[$style.gamingLight]: gaming === 'light'} ">{{
i18n.ts.follow
}}</span><i class="ti ti-plus"></i>
</template>
</template>
<template v-else>
<span v-if="full"
:class="$style.text,{[$style.gamingDark]: gaming === 'dark' ,[$style.gamingLight]: gaming === 'light'} ">{{
i18n.ts.processing
}}</span>
<MkLoading :em="true" :colored="false"/>
</template>
</button>
</template>
<script lang="ts" setup>
import { onBeforeUnmount, onMounted } from 'vue';
import {computed, onBeforeUnmount, onMounted, ref, watch} from 'vue';
import * as Misskey from 'misskey-js';
import * as os from '@/os.js';
import { useStream } from '@/stream.js';
import { i18n } from '@/i18n.js';
import { claimAchievement } from '@/scripts/achievements.js';
import { $i } from '@/account.js';
import {useStream} from '@/stream.js';
import {i18n} from '@/i18n.js';
import {claimAchievement} from '@/scripts/achievements.js';
import {$i} from '@/account.js';
import {defaultStore} from "@/store.js";
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
console.log(gaming)
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
const props = withDefaults(defineProps<{
user: Misskey.entities.UserDetailed,
full?: boolean,
large?: boolean,
user: Misskey.entities.UserDetailed,
full?: boolean,
large?: boolean,
}>(), {
full: false,
large: false,
full: false,
large: false,
});
let isFollowing = $ref(props.user.isFollowing);
@ -58,151 +112,299 @@ let wait = $ref(false);
const connection = useStream().useChannel('main');
if (props.user.isFollowing == null) {
os.api('users/show', {
userId: props.user.id,
})
.then(onFollowChange);
os.api('users/show', {
userId: props.user.id,
})
.then(onFollowChange);
}
function onFollowChange(user: Misskey.entities.UserDetailed) {
if (user.id === props.user.id) {
isFollowing = user.isFollowing;
hasPendingFollowRequestFromYou = user.hasPendingFollowRequestFromYou;
}
if (user.id === props.user.id) {
isFollowing = user.isFollowing;
hasPendingFollowRequestFromYou = user.hasPendingFollowRequestFromYou;
}
}
async function onClick() {
wait = true;
wait = true;
try {
if (isFollowing) {
const { canceled } = await os.confirm({
type: 'warning',
text: i18n.t('unfollowConfirm', { name: props.user.name || props.user.username }),
});
try {
if (isFollowing) {
const {canceled} = await os.confirm({
type: 'warning',
text: i18n.t('unfollowConfirm', {name: props.user.name || props.user.username}),
});
if (canceled) return;
if (canceled) return;
await os.api('following/delete', {
userId: props.user.id,
});
} else {
if (hasPendingFollowRequestFromYou) {
await os.api('following/requests/cancel', {
userId: props.user.id,
});
hasPendingFollowRequestFromYou = false;
} else {
await os.api('following/create', {
userId: props.user.id,
});
hasPendingFollowRequestFromYou = true;
await os.api('following/delete', {
userId: props.user.id,
});
} else {
if (hasPendingFollowRequestFromYou) {
await os.api('following/requests/cancel', {
userId: props.user.id,
});
hasPendingFollowRequestFromYou = false;
} else {
await os.api('following/create', {
userId: props.user.id,
});
hasPendingFollowRequestFromYou = true;
claimAchievement('following1');
claimAchievement('following1');
if ($i.followingCount >= 10) {
claimAchievement('following10');
}
if ($i.followingCount >= 50) {
claimAchievement('following50');
}
if ($i.followingCount >= 100) {
claimAchievement('following100');
}
if ($i.followingCount >= 300) {
claimAchievement('following300');
}
}
}
} catch (err) {
console.error(err);
} finally {
wait = false;
}
if ($i.followingCount >= 10) {
claimAchievement('following10');
}
if ($i.followingCount >= 50) {
claimAchievement('following50');
}
if ($i.followingCount >= 100) {
claimAchievement('following100');
}
if ($i.followingCount >= 300) {
claimAchievement('following300');
}
}
}
} catch (err) {
console.error(err);
} finally {
wait = false;
}
}
onMounted(() => {
connection.on('follow', onFollowChange);
connection.on('unfollow', onFollowChange);
connection.on('follow', onFollowChange);
connection.on('unfollow', onFollowChange);
});
onBeforeUnmount(() => {
connection.dispose();
connection.dispose();
});
</script>
<style lang="scss" module>
.root {
position: relative;
display: inline-block;
font-weight: bold;
color: var(--fgOnWhite);
border: solid 1px var(--accent);
padding: 0;
height: 31px;
font-size: 16px;
border-radius: 32px;
background: #fff;
position: relative;
display: inline-block;
font-weight: bold;
color: var(--fgOnWhite);
border: solid 1px;
padding: 0;
height: 31px;
font-size: 16px;
border-radius: 32px;
background: #fff;
&.full {
padding: 0 8px 0 12px;
font-size: 14px;
}
&.full {
padding: 0 8px 0 12px;
font-size: 14px;
}
&.large {
font-size: 16px;
height: 38px;
padding: 0 12px 0 16px;
}
&.large {
font-size: 16px;
height: 38px;
padding: 0 12px 0 16px;
}
&:not(.full) {
width: 31px;
}
&:not(.full) {
width: 31px;
}
&:focus-visible {
&:after {
content: "";
pointer-events: none;
position: absolute;
top: -5px;
right: -5px;
bottom: -5px;
left: -5px;
border: 2px solid var(--focus);
border-radius: 32px;
}
}
&:focus-visible {
&:after {
content: "";
pointer-events: none;
position: absolute;
top: -5px;
right: -5px;
bottom: -5px;
left: -5px;
border: 2px solid var(--focus);
border-radius: 32px;
}
}
&:hover {
//background: mix($primary, #fff, 20);
}
&:hover {
//background: mix($primary, #fff, 20);
}
&:active {
//background: mix($primary, #fff, 40);
}
&:active {
//background: mix($primary, #fff, 40);
}
&.active {
color: var(--fgOnAccent);
background: var(--accent);
&.active {
color: var(--fgOnAccent);
background: var(--accent);
&:hover {
background: var(--accentLighten);
border-color: var(--accentLighten);
}
&:hover {
background: var(--accentLighten);
border-color: var(--accentLighten);
}
&:active {
background: var(--accentDarken);
border-color: var(--accentDarken);
}
}
&:active {
background: var(--accentDarken);
border-color: var(--accentDarken);
}
&.wait {
cursor: wait !important;
opacity: 0.7;
}
&.gamingDark:hover {
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
&.gamingDark:active {
color: white;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
border-color: white;
}
&.gamingLight:hover {
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
border-color: white;
}
&.gamingLight:active {
color: white;
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
border-color: white;
}
&.gamingDark {
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
&.gamingLight {
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
}
}
&.wait {
cursor: wait !important;
opacity: 0.7;
}
}
.text {
margin-right: 6px;
margin-right: 6px;
&.gamingDark {
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
&.gamingLight {
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
}
@-webkit-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-webkit-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
</style>

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@ -9,19 +9,55 @@ SPDX-License-Identifier: AGPL-3.0-only
:class="{
[$style.button]: true,
[$style.buttonChecked]: checked,
[$style.buttonDisabled]: props.disabled
[$style.buttonDisabled]: props.disabled,
[$style.gamingDark]: gaming === 'dark' && checked,
[$style.gamingLight]: gaming === 'light' && checked
}"
data-cy-switch-toggle
@click.prevent.stop="toggle"
>
<div :class="{ [$style.knob]: true, [$style.knobChecked]: checked }"></div>
<div
:class="{ [$style.knob]: true, [$style.knobChecked]: checked, [$style.gamingDark]: gaming === 'dark' && checked,[$style.gamingLight]: gaming === 'light' && checked}"></div>
</span>
</template>
<script lang="ts" setup>
import { toRefs, Ref } from 'vue';
import { i18n } from '@/i18n.js';
import {toRefs, Ref, ref, computed, watch} from 'vue';
import {i18n} from '@/i18n.js';
import {defaultStore} from "@/store.js";
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
console.log(gaming)
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
const props = withDefaults(defineProps<{
checked: boolean | Ref<boolean>;
disabled?: boolean;
@ -56,13 +92,40 @@ const toggle = () => {
cursor: pointer;
transition: inherit;
user-select: none;
&.gamingLight {
border-image: conic-gradient(#e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd) 1;
border: solid 1px;
}
&.gamingDark {
border-image: conic-gradient(#c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4) 1;
border: solid 1px;
}
}
.buttonChecked {
background-color: var(--switchOnBg) !important;
border-color: var(--switchOnBg) !important;
&.gamingLight {
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
}
&.gamingDark {
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
}
.buttonDisabled {
cursor: not-allowed;
}
@ -78,11 +141,92 @@ const toggle = () => {
&:not(.knobChecked) {
left: 3px;
background: var(--switchOffFg);
}
}
.knobChecked {
left: 12px;
background: var(--switchOnFg);
&.gamingDark {
background: white !important;
}
&.gamingLight {
background: white !important;
}
}
@-webkit-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-webkit-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
</style>

View file

@ -4,7 +4,7 @@ SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<div :class="[$style.root, { [$style.disabled]: disabled, [$style.checked]: checked }]">
<div :class="[$style.root, { [$style.disabled]: disabled && gaming === '', [$style.checked]: checked && gaming === '' , [$style.gamingdarkDisabled]: disabled && gaming === 'dark', [$style.gamingLightDisabled]: disabled && gaming === 'light'}]">
<input
ref="input"
type="checkbox"
@ -13,7 +13,7 @@ SPDX-License-Identifier: AGPL-3.0-only
@keydown.enter="toggle"
>
<XButton :checked="checked" :disabled="disabled" @toggle="toggle"/>
<span :class="$style.body">
<span :class="$style.body,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}">
<!-- TODO: 無名slotの方は廃止 -->
<span :class="$style.label">
<span @click="toggle">
@ -27,8 +27,42 @@ SPDX-License-Identifier: AGPL-3.0-only
</template>
<script lang="ts" setup>
import { toRefs, Ref } from 'vue';
import {toRefs, Ref, ref, computed, watch} from 'vue';
import XButton from '@/components/MkSwitch.button.vue';
import {defaultStore} from "@/store.js";
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
// gaming.value
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
console.log(gaming)
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
const props = defineProps<{
modelValue: boolean | Ref<boolean>;
@ -65,6 +99,26 @@ const toggle = () => {
cursor: not-allowed;
}
&.gamingDarkDisabled{
opacity: 0.6;
cursor: not-allowed;
background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
}
&.gamingLightDisabled{
opacity: 0.6;
cursor: not-allowed;
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
//&.checked {
//}
}
@ -82,6 +136,22 @@ const toggle = () => {
display: block;
transition: inherit;
color: var(--fg);
&.gamingDark {
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
&.gamingLight{
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
}
}
.label {
@ -106,4 +176,6 @@ const toggle = () => {
font-size: 85%;
vertical-align: top;
}
</style>

View file

@ -30,7 +30,7 @@ SPDX-License-Identifier: AGPL-3.0-only
</div>
<div
ref="tabHighlightEl"
:class="[$style.tabHighlight, { [$style.animate]: defaultStore.reactiveState.animation.value }]"
:class="[$style.tabHighlight, { [$style.animate]: defaultStore.reactiveState.animation.value , [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
></div>
</div>
</template>
@ -53,9 +53,40 @@ export type Tab = {
</script>
<script lang="ts" setup>
import { onMounted, onUnmounted, watch, nextTick, shallowRef } from 'vue';
import {onMounted, onUnmounted, watch, nextTick, shallowRef, ref, computed} from 'vue';
import { defaultStore } from '@/store.js';
let gaming = ref('');
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
watch(darkMode, () => {
console.log(gaming)
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value == true) {
gaming.value = 'light';
} else {
gaming.value = '';
}
})
const props = withDefaults(defineProps<{
tabs?: Tab[];
tab?: string;
@ -245,9 +276,88 @@ onUnmounted(() => {
border-radius: 999px;
transition: none;
pointer-events: none;
&.gamingLight{
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
background-size: 1800% 1800% !important;
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
}
&.gamingDark{
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
background-size: 1800% 1800%;
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
}
&.animate {
transition: width 0.15s ease, left 0.15s ease;
}
}
@-webkit-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationLight {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-webkit-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@-moz-keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
@keyframes AnimationDark {
0% {
background-position: 0% 50%
}
50% {
background-position: 100% 50%
}
100% {
background-position: 0% 50%
}
}
</style>