merge: upstream
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commit
fd69a2fbbd
74 changed files with 659 additions and 745 deletions
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@ -43,7 +43,9 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
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) {
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super(meta, paramDef, async (ps, me) => {
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const query = this.queryService.makePaginationQuery(this.reversiGamesRepository.createQueryBuilder('game'), ps.sinceId, ps.untilId)
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.andWhere('game.isStarted = TRUE');
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.andWhere('game.isStarted = TRUE')
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.innerJoinAndSelect('game.user1', 'user1')
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.innerJoinAndSelect('game.user2', 'user2');
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if (ps.my && me) {
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query.andWhere(new Brackets(qb => {
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@ -55,7 +57,7 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
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const games = await query.take(ps.limit).getMany();
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return await this.reversiGameEntityService.packLiteMany(games, me);
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return await this.reversiGameEntityService.packLiteMany(games);
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});
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}
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}
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@ -60,7 +60,7 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
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if (game == null) return;
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return await this.reversiGameEntityService.packDetail(game, me);
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return await this.reversiGameEntityService.packDetail(game);
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});
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}
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}
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@ -48,7 +48,7 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
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throw new ApiError(meta.errors.noSuchGame);
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}
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return await this.reversiGameEntityService.packDetail(game, me);
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return await this.reversiGameEntityService.packDetail(game);
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});
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}
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}
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@ -42,7 +42,7 @@ class ReversiGameChannel extends Channel {
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case 'updateSettings': this.updateSettings(body.key, body.value); break;
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case 'cancel': this.cancelGame(); break;
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case 'putStone': this.putStone(body.pos, body.id); break;
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case 'checkState': this.checkState(body.crc32); break;
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case 'resync': this.resync(body.crc32); break;
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case 'claimTimeIsUp': this.claimTimeIsUp(); break;
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}
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}
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@ -76,12 +76,10 @@ class ReversiGameChannel extends Channel {
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}
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@bindThis
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private async checkState(crc32: string | number) {
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if (crc32 != null) return;
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private async resync(crc32: string | number) {
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const game = await this.reversiService.checkCrc(this.gameId!, crc32);
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if (game) {
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this.send('rescue', game);
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this.send('resynced', game);
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}
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}
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