make eslint happy

also add some types to `chiptune2.ts`
This commit is contained in:
dakkar 2024-04-19 14:42:58 +01:00
parent e0afeff248
commit fa60c1d4bf
3 changed files with 16 additions and 12 deletions

View file

@ -1,4 +1,3 @@
// @ts-nocheck
/* eslint-disable */
const ChiptuneAudioContext = window.AudioContext || window.webkitAudioContext;
@ -6,6 +5,11 @@ const ChiptuneAudioContext = window.AudioContext || window.webkitAudioContext;
let libopenmpt
let libopenmptLoadPromise
type ChiptuneJsConfig = {
repeatCount: number | null;
context: AudioContext | null;
};
export function ChiptuneJsConfig (repeatCount?: number, context?: AudioContext) {
this.repeatCount = repeatCount;
this.context = context;
@ -13,7 +17,7 @@ export function ChiptuneJsConfig (repeatCount?: number, context?: AudioContext)
ChiptuneJsConfig.prototype.constructor = ChiptuneJsConfig;
export function ChiptuneJsPlayer (config: object) {
export function ChiptuneJsPlayer (config: ChiptuneJsConfig) {
this.config = config;
this.audioContext = config.context || new ChiptuneAudioContext();
this.context = this.audioContext.createGain();
@ -27,7 +31,7 @@ ChiptuneJsPlayer.prototype.initialize = function() {
if (libopenmptLoadPromise) return libopenmptLoadPromise;
if (libopenmpt) return Promise.resolve();
libopenmptLoadPromise = new Promise(async (resolve, reject) => {
libopenmptLoadPromise = new Promise<void>(async (resolve, reject) => {
try {
const { Module } = await import('./libopenmpt/libopenmpt.js');
await new Promise((resolve) => {